NFS Asset Exporter
Version 1.0.0.1 has been released! Changelog:
- Adds MW, Carbon, and ProStreet support
- Fixes NFSW texture linking
- Partial Undercover support - no UVs, but models can be exported.
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Progress update - 9/21/2018
A new version of the tool is being released soon! Here's what's coming:
- Fix for NFS:World model-texture linking. Now it is possible to export objects, such as roads, with their textures. This also fixes missing textures on objects such as the blimp and train.
Also upcoming: Support for Carbon and MW. This may or may not be in the update.
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Ever wanted to export map models and textures from BlackBox NFS games? This tool allows you to do just that! Models are exported and textures are automatically linked.
This is not equivalent to NFS-Toolkit! The program cannot save files, only read from them.
How to Use:
1. Extract .rar file to a folder
2. Open cmd, cd into the folder
3. Run AssetDumper.exe with this format:
AssetDumper.exe <game> <input file> <output directory>
example: AssetDumper.exe world C:\Users\username\path\to\nfsw\tracks\file dumped-assets
4. Wait. If you use the "concatstream" method detailed below, the extraction will take at least a few minutes. Be patient!
5. Open the output folder you specified. Extracted models will be in the "models" folder. If you want to import anything into a Blender scene, make sure to press ALT+Z and delete the "Lamp" object in the scene. UE4 tutorial coming soon.
Supported Games:
- (WIP, soonTM) Need for Speed: Most Wanted
- (WIP, soonTM) Need for Speed: Carbon
- (WIP, soonTM) Need for Speed: ProStreet
- Need for Speed: World
Known Issues:
- NFS World: Some models reference textures that are dynamically generated by shaders. As a result, not all models will be fully textured. I am looking into possible solutions.
Notes:
- NFS World: Unlike previous games, there is no "master" stream. To make one, cd into the Tracks or TracksHigh folder, then run this command: copy /b STREAML5RA_*.BUN concatstream.BUN - after that, you can use the generated file to load all of the assets.
- Exported objects do not retain any transformations from the files. That is to say, you need to ensure you reset the rotations, otherwise you will probably be very confused.
Want to ask me a question? Contact me on Discord: heyitsleo#0001. You can find me in the NFSMods Discord server, as well as the ExOpts server.
Have fun!
Comments
UB833 (January 09, 2022 @ 10:09)
after the dump is completed and checked the model, it was found that the nis model's UVs are messed upGGDog (June 10, 2019 @ 12:14)
Hello, I have a prolem with this, it say <<< < was unexpected at this time > whats the problem, maybe I did something wrong ? I am using Win10 trying to dump STREAML2RA from nfs MWVAUX (January 17, 2019 @ 22:37)
It won't let me use it at all, whenever I try to type in the cmd, it immediately closes.LBPPlayer7 (November 17, 2018 @ 13:00)
I have noticed a few more issues :models in MW have vertex colours, as stated in the shader source code (they're mainly used by cars for baked ambient lighting and by the skybox to make the floor black)
at least on 360 though