NFS 2015 Handling Overhaul

==SUPER IMPORTANT INFORMATION==
For every car you own and drive, especially if it is stock, go into the tuning menu and turn off the AI Handling Toggle!!!
Tuning will now severely impact how your car drives, so it is a good idea to tweak your setup before pushing it hard on the streets of Ventura Bay. There is more information on these tuning changes below.
This mod will not work alongside Car Replacement Mods as the handling is tied to each individual vehicle.
==Handling Overview==
Brake-to-drift has been removed from the game, (if you followed the instructions above!!!). Driving techniques from more conventional racing titles can be used. Proper braking zones and racing lines are required to take corners at the highest speed, and drifting requires throttle management and counter steer to hold the slide. This time around the cars can go incredibly fast, both in the straights and corners, so you’ll get to satisfy your need for speed.
==Upgrade Changes==
Every handling related upgrade part and tuning option has been changed or updated. Many upgrades in the base game either did very little or affected a completely unrelated part of the car. This mod fixes a lot of these issues and offers new ways to tune and customize your car setup.
Final Drive has been swapped into the upgrade menu. This adds a tuning slider for you to modify. This replaces the default game behaviour where it adds extra gears to your car.
Additionally, differentials will now offer RWD and AWD drivetrain swaps for you to make even further changes to how your vehicle drives.
Some cars have had their power output adjusted, for game balancing reasons.
==Tuning Changes==
A significant portion of the tuning sliders have been replaced with new options.
- RPM Limit Cut Time: This controls how fast the rev limiter cycles, which can change how aggressive your car sounds. It can also give an inconsequential power boost.
- Downforce Offset: Allows you to choose which part of the car receives more downforce. Front offset will result in oversteer, Rear offset will result in more understeer.
- AI Handling Toggle: This is necessary for the AI to work in the mod, so make sure you switch it off otherwise your car will drive strangely.
- ABS: This lets you to choose if you want to prevent brake lock up at the cost of stronger brake performance.
- Air Conditioning: Lets you adjust the temperature in the cabin of the car for improved driver comfort.
- Differential: Allows you to modify differential lock, locking the diff will make the car more prone to oversteer, while opening the diff will allow it to corner better.
- Brake Strength: Allows you to adjust the front and rear brake strength independently. Having more front brake strength than at the rear will allow for a front bias, while -having more rear brake strength will offer rear bias.
- Suspension Stiffness: Tunes the overall stiffness of your springs, dampers and sway-bars, a stiffer setup will improve the vehicles handling but may have an impact on how it behaves on bumpier surfaces.
- Final Drive: Allows you to adjust the potential top speed of the car. Longer final drive will allow for a higher top speed, at the cost of acceleration, a shorter final drive will do the opposite.
==Credits==
This mod has been in development since early 2021, and while this hasn’t been full time development, it’s still been a long journey. Hopefully you all enjoy playing our mod!
Rattler – Main Mod Developer
James – Mod tweaks, Testing, Tools and Branding
Brawltendo – Tools