NFS Payback Handling Overhaul by Rattler & James

Category: Any | Game: Need for Speed: Payback


NFS Payback Handling Overhaul





NFS Payback ‘Handling Overhaul’ is here! This mod reworks Payback’s entire handling system to offer a more grounded and natural driving experience. Despite this, the mod is our most arcade styled one to date. Speeds are higher than ever, especially if you are using a Drag specific car.

==SUPER IMPORTANT INFORMATION==
This mod will not work alongside Car Replacement Mods as the handling is tied to each individual vehicle.

Any mods that add New Tuning Sliders in the live tuning menu will break the handling.

==Handling Overview==
Brake-to-drift has been removed from the game. Driving techniques from more conventional racing titles can be used. Proper braking zones and racing lines are required to take corners at the highest speed, and drifting requires throttle management and counter steer to hold the slide. Offroad throws a loose surface into the mix, racing on a more slippery surface will cause a lot more oversteer, so make sure to keep on top of it.

A lot of cars within this mod have been rebalanced. Supercars and Hypercars should all be closer to the Koenigsegg Regera in terms of performance, making the vehicle sandbox more varied.

==Shop Changes==
The Tune-Up Shops have been changed to increase their convenience without massively altering the games progression.

Stock parts have been removed from the shop inventory so you can only now get branded parts.
Parts can now generate with 3 bonuses in the shop, giving you a chance to buy a really good part instead of only being able to spin for it.
The amount of stock in the shop has significantly increased, so you plenty more choices to pick from at each shop refresh.

==Live Tuning Changes==
A significant portion of the live tuning sliders have been modified or replaced with new options. These sliders are vehicle type specific, and therefore will not appear on all cars.

-Traction Control: Allows you to control how much wheelspin the car can produce.
-Suspension Setup: Changes the vehicle setup to either oversteer or understeer more.
-Aero Setup: Changes how much downforce you want on the car, to prioritize grip or top speed.
Final Drive: Allows you to adjust the potential top speed of the car. Longer final drive will allow for a higher top speed, at the cost of acceleration, a shorter final drive will do the opposite.
-Brake Bias: Adjusts towards either the front or rear of the car, where the majority of the cars braking force is applied.
-Tires: Lets you switch between drift or sports tyres on a drift spec car.
-Nitrous: Choose whether to have a shorter more powerful burn, or a longer and smoother one.
-Chassis Reinforcement: Allows you to reinforce the car for stronger hits against enemies, but makes the vehicle handle worse as a result, this is runner specific.

Credits
Rattler – Main Mod Developer
James – Mod tweaks, Testing, Tools, and Branding

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Uploaded on November 22, 2025 at 07:49:39.
Last updated on November 22, 2025 at 07:51:51.