2003 Ford Mustang GT (Gen. 4) [Add-On] by nlgzrgn

Category: Cars | Game: Need for Speed: Most Wanted

2003 Ford Mustang GT (Gen. 4) [Add-On]

NFS Most Wanted
2003 Ford Mustang GT (Gen. 4)

Alternative Download Link: https://mega.nz/#F!tYhxiKBa!aoB3H3CqmC1Vwqz76Mz7pw (~90 MB)

Note: This is an open folder.
You can use the "Download As ZIP" button on the upper right to download all the files at once.

Technical Information:

Converted by: nlgzrgn
Converted from: Need for Speed: ProStreet
Replaces: Nothing
Car folder name (XName): MUSTANG03



- Body Kits: Stock + 4
- Spoilers
- Rims
- Hoods: 1-9 = Painted; 10-13, 20-24 = Painted w/ Roll Bars; 14-19, 25, 26 = Carbon Fiber; 27-35 = Carbon Fiber w/ Roll Bars
- Roof Scoops

- Engine: Pro, Super Pro, Ultimate
- Transmission: Pro, Super Pro, Ultimate
- Suspension: Super Pro, Ultimate
- Nitrous: Pro, Super Pro, Ultimate
- Tires: Super Pro, Ultimate
- Brakes: Pro, Super Pro, Ultimate
- Turbo / Supercharger: Super Pro, Ultimate

- Paint
- Vinyls: All 155 slots, 512x and 1024x texture packs available.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges



- Custom performance data: Stock: 285 KM/H (320 KM/H w/o Rev Limiter); Fully Upgraded: 363 KM/H (414 KM/H w/o Rev Limiter).
- Available from the beginning. (Cost: 28,000)
- Vanilla "Paul" driver model from NFS Most Wanted.
- LOD parts
- Working brakelights on/off textures (Damage textures are included, but they don't work for some reason.)
- Damage (Scratches)
- Source files w/ a customized version of Geometry Compiler (Modding Resource)


Known Issues:

- No issues for now. :)
- Please report if you see any other issues.


Changelog: (+ Addition, * Change, ! Attention, - Deletion)

2018/10/16: (Updates additional files only, not the model itself.)
* Replaced Texture Compiler tool with a more up-to-date version with a new name, ReCompiler.
* Fixed stock color.
* Fixed flipping issue.
+ The download is now available as an open folder. (So you can download necessary files only.)
+ Added Unlocked Memory Files.
+ Added a credit that I forgot.

! Initial release.



- 379Felipe for tire texture, which made the car fit more into the game.
- Arushan for NFSMW Mod Tools, which lets us transfer any car model into the game.
- [email protected] for BinViewer, which lets us tweak the mount points.
- MWInside for ReCompiler, which lets anyone add cars and vinyls into their favourite racing game.
- nfsu360 for NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- Oleg Melashenko for ZModeler v1.0.7a, v2.1.1 and v2.2.5, where most of the conversion work is done.
- nlgzrgn for NFSMW Unlimiter and converting the car.
- Zvott96 for helping me about flipping issue, so people can have more fun while driving it.


© 2018 nlgzrgn @ ExOpts Team. No rights reserved.


nlgzrgn (November 01, 2018 @ 09:04)
@frannco1099, Russian and English copies use different frontend and in game fonts. That may be the reason. Try getting fresh files from an English copy.
@ChaosSpindash, select "Array Of Bytes" from the box with data types (4 Bytes by default), tick HEX next to the text box and now you can search for it.

ChaosSpindash (October 31, 2018 @ 19:37)
How do I change B02FFF5BB02FFF5B01 to 0B68DEA90B68DEA901 in game memory? I'm not an expert in using Cheat Engine...

frannco1099 (October 31, 2018 @ 15:24)
hey im having some troubles, wherever edit i do in frontend with vlted all the texting ingame desapears and glitches, what can i do?

Zvott96 (October 16, 2018 @ 15:30)
Hey nlg for the flipping issue try lowering ROLL_CENTER in chassis node to 8 or something like that, that fixes it. Anyway good job for the car.

RCOOPER51 (October 06, 2018 @ 20:16)
Diablo SV when? xD

Uploaded at: October 06, 2018 @ 14:43

YouTube Video