NFSMW Crossfire - Pursuit Mod by Orsal

Category: Scripts | Game: Need for Speed: Most Wanted


NFSMW Crossfire - Pursuit Mod





CROSSFIRE - The biggest pursuit overhaul



NFSMW Crossfire is a pursuit mod that greatly expands the base game's pursuit system.
With the help of NFSMW Bartender by oldmanjenkins, cops were made much harder, and 4 gamemodes were added to Heat levels 7, 8, 9 and 10.
Crossfire also adds some lore about the cops, and Bartender allows for new mechanics in the Heat levels.

Features:



  • Greatly increased difficulty for vanilla Heat levels (Heat 6 is especially hard);
  • Unique gamemodes for Heat levels 7 through 10 (4 challenges were changed to include them; these are marked with "CROSSFIRE" in their titles);
  • New mechanics (thanks to Bartender and some creativity);
  • Modified the player cars of over 12 challenges, some of which are exclusive to Crossfire (marked with [SPECIAL] in their titles);
  • Optional rework for Blacklist Milestones and Bounty requirements;
  • Optional difficulty increase for many Challenges;
  • Optional modified SMS messages that explain some of the lore and mechanics of the mod;
  • Optional bundled mod: Healthbars for cops by trelbutate (possibly incompatible with LimitAdjuster);
  • And more!


New mechanics, made possible with Bartender and some creativity:
  • Heat levels will increase when you damage or destroy police vehicles;
  • Undercover cops won't show up on radar;
  • Groups of 3 stronger police cars may appear sometimes (pursuit leaders);
  • Heat 6's max Bounty combo is increased for a risk/reward mechanic (some other levels have this too);
  • Some vehicles are exclusive to roadblocks (more relevant for non-vanilla Heat levels);
  • A very peculiar bug with collisions was explored to make Rhinos that fling you possible;
  • And many more mechanics included in the non-vanilla Heat levels!


Cops from Vanilla Heat levels:
  • Heat 1: Civic Cruisers and an occasional Light SUV.
  • Heat 2: Same as above, but with Undercover Civic Cruisers and more SUVs.
  • Heat 3: Street Racing Unit (SRU) takes control: Now with State Cruisers.
  • Heat 4: The SRU now uses heavier SUVs, Undercover State Cruisers and a Helicopter.
  • Heat 5: Crossfire Division (CFD) takes control: Federal Cruisers, Heavy SUVs and more.
  • Heat 6: FBI's VRT unit takes control: Undercover Federal Cruisers and heavier versions of the above.



Special Heat levels:




HEAT 07: Bounty Attack
In this Heat level, you lose Bounty every 15 seconds. Your goal is to rack up as much Bounty (called Score in here) as you can.
The max Combo for this level is 10, so try to keep killing cops. There will be multiple vehicles, each with its own purpose: Weak & Strong targets for generic destruction, Bonus targets that reward you with lots of Score, Bomb targets that take Score from you, Surprise vehicles in roadblocks that can either be Bonuses or Bombs, Combo Keepers that will help you keep your Combo high, Phantom vehicles that can't be touched (you have to destroy them with Pursuit Breakers) and don't appear on the map, etc.


HEAT 08: Road Rage
In this level, you will be chased by heavy NPC vehicles who got really mad at you making their insurance more expensive.
They are not cops, so NONE of them will show up on your minimap! You'll have to trust your eyes and gut to deal with them.


HEAT 09: On the Run
In this level, you can be busted from large distances and at very high speeds, so never stop running!
There are two main categories of vehicles: Chasers, which are weaker and faster cars designed to always keep up with you, and Enforcers, stronger, slower and bigger vehicles designed to slow you down.
There will be lots of very strong roadblocks, which forces you to frequently change your path instead of staying on the highway.


HEAT 10: Invincible FBI
This level is the same as Heat 6, but with a twist: ALL cops have infinite HP and masses, and can only be destroyed with Pursuit Breakers.
Roadblocks will also have vehicles with infinite masses; however, they always have ONE vehicle with the model of a Light SUV and a heavy mass. In case you can't avoid the roadblock, try hitting that vehicle instead.


What do I need to install Crossfire?



To install this mod, you only need VltEd and Binary, which can be downloaded from NFSMods.
The installation instructions are in the READ ME file. The installation will be handled automatically by the installation scripts.
Make sure you read the entire READ ME file to avoid any errors or incompatibilities.
Crossfire was not designed for use with LimitAdjuster.

IMPORTANT:
Due to the complexity of this mod, it does not have an uninstall script. Make sure to backup your GLOBAL and LANGUAGES folders before installation.


Acknowledgements:



This mod wouldn't be possible without the following:
  • NFSMW Bartender, by oldmanjenkins (rng_guy);
  • VltEd, by nfsu360;
  • Binary, by MaxHwoy;
  • NFSMW Extra Options, by the ExOpts Team;
  • rng_guy and other members of the community, for their very generous help (thumbnail by rng_guy too);
  • and obviously, the Black Box team for making the game we all love, even if their code is jank.


You are allowed to use any parts of this mod anywhere.
Please let me know if you find any bugs or errors in this mod.
Feel free to post your survival times in difficult levels or high scores in Heats 7 and 9!


Changelog:



  • v1.0.1 - fixed a very stupid mistake with the installation (this is not in the changelog file because i don't have my PC right now) (thanks to BUDGET_TOASTER for the help)
  • v1.0.0 - release










Comments


christos0254 (February 26, 2026 @ 03:11)
@Orsal No worries. The speedtraps are currently not in free roam. So far, I'm nearly done with the career, just need the required bounty amount and the remaining 4 milestones to challenge Razor. In-game it shows that I'm at 95%.

Orsal (February 25, 2026 @ 00:04)
@christos0254 thanks for letting me know, that's probably a mistake i made, sorry. I'll fix it when i get my PC back in two weeks and then start working on the rebalancement.
Also, good question, i'm not sure how removing speedtraps could affect the completion. Aren't they still on free roam?

christos0254 (February 24, 2026 @ 07:03)
Nevermind, I found out how to fix the issue myself. Was wondering however if this mod affects the game's 100 percent completion with the removal of speedtraps milestones?

christos0254 (February 23, 2026 @ 22:46)
I have an issue with this mod currently when going through the story. I'm on blacklist #4 and I completed all the milestones (intense pursuits by the way) and I noticed that required milestones is 5 and all I have in the milestones tab is 4 (all speedtraps are removed). Is there a fix to this that I could do or do I need to wait for this mod to update?

Orsal (February 20, 2026 @ 18:33)
For anyone interested: i will rebalance some aspects of the mod in a few weeks. I'm completely busy and without my PC right now, but i'm aware that some milestones are too unbalanced


Uploaded on January 06, 2026 at 01:28:45.
Last updated on February 08, 2026 at 08:35:31.