2003 Nissan 350Z/Fairlady Z (Z33) [Add-On]
2003 Nissan 350Z/Fairlady Z (Z33)
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Technical Information:
Converted by: Zvott96/Skełeton
Edited by: nlgxzef
Converted from: NFS Carbon, World
Replaces: Nothing
Car folder name (XName): 350Z
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Customization:
Parts:
- Body Kits: Stock + 5
- Spoilers
- Rims
- Hoods
- Roof Scoops
Performance:
- Engine: Pro, Super Pro, Ultimate
- Transmission: Pro, Super Pro, Ultimate
- Suspension: Pro, Super Pro, Ultimate
- Nitrous: Pro, Super Pro, Ultimate
- Tires: Pro, Super Pro, Ultimate
- Brakes: Pro, Super Pro, Ultimate
- Turbo / Supercharger: Pro, Super Pro, Ultimate
Visual:
- Paint
- Vinyls: 512x and 1024x texture packs available. Fully compatible with NFSMW Recompiled Vinyls.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges
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Features:
- Custom performance data.
- Own collision data converted from NFS Carbon and improved.
- Available after beating Big Lou, Blacklist Rival 11 in career mode. (Cost: 38,000)
- Vanilla "Paul Walker" driver model from NFS Most Wanted.
- Debug Texture (in Vinyls.bin)
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)
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Known Issues:
- Nothing so far.
- Please report if you see any other issues.
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Installation:
WARNINGS:
! If you have installed add-on cars via Ed or NFSMW ReCompiler before, this car may break your game.
Please backup these files before doing anything.
- Frontend: FrontA.bun, FrontB.lzc
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder
! If you have NFSMW Mod Loader and replacement cars installed using it, please remove them.
This mod WILL BREAK Mod Loader compatibility.
1) Download and install the latest version of NFSMW Unlimiter: (Compatible with v3 and up)
https://nfsmods.xyz/mod/688
2) Install required car data using Binary: (Compatible with Binary v2.8.3 and up)
1) Download and install the latest version of Binary: https://nfsmods.xyz/mod/1638
2) Run Binary as administrator.
3) Select User Mode. (Tap/click the icon on left.)
4) Select the "_350Z-Part1-Binary.end" from the dialog and tap/click OK.
5) Select your game installation directory.
6) Installation prompt will appear. Choose "Install" to continue with the installation.
7) Another prompt will appear to choose vinyls resolution. Choose 512x (Default) or 1024x (HQ) according to the vinyl texture files of other cars.
8) Wait for it to get installed.
9) When the file save prompt appears, tap/click Yes.
10) When the run game prompt appears, tap/click No.
11) Quit Binary.
3) Install required vault data using NFS-VltEd: (Compatible with NFS-VltEd v4.5 and up)
1) Download and install the latest version of NFS-VltEd:
https://nfs-tools.blogspot.com/p/downloads.html
2) Run NFS-VltEd as administrator.
3) When the main window appears, select File > Open from the menu bar, or press "Ctrl+O".
4) A new dialog will appear. Choose your game installation directory.
5) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
6) Select the "_350Z-Part2-VltEd.nfsms" from the dialog and tap/click OK.
7) Mod script installation dialog will appear. Choose and tap/click Install to install the mod.
NOTE: If VltEd shows error(s) about the "nissan" manufacturer, you can safely ignore them - it means that you have other car(s) from the same manufacturer.
8) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
9) Quit NFS-VltEd.
4) Run your game and create a new save game; or use a save patcher (not recommended).
5) Enjoy your new car!
NOTE: If you have a FrontA.bun file with a size bigger than 0, please delete it to make the car logos work properly.
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Changelog: (+ Addition, * Change, ! Attention, - Deletion)
2022/04/11:
* Fixed a render issue with rear brakelights.
2022/04/05:
+ Added missing rear window wiper.
* Reworked brakelight meshes and replaced their glass textures.
* Fixed up some materials.
2022/03/17:
+ Added Binary installation method!
+ Added Stock CF hood.
- Deprecated Ed installation method in favor of Binary.
* Moved tire texture into GlobalB.lzc for consistency.
* Updated vinyl texture files for maximum compatibility with NFSMW Recompiled Vinyls.
* Gave the car its own collision data, ported from Carbon and improved.
* Made minor fixes on UV mapping.
* Fixed black rectangles for wheel wells popping into headlights in Body Kit #4.
* Added missing license plate to Body Kit #4.
Original changelog by Zvott96/Skełeton:
FINAL_FIX
- Reworked everything. Pretty much it's like the carbon version, only a few things have been modified like the antenna showing only on stock bodykit
- Fixed damage meshes from previous Final build.
v3.0
- Added 5th Bodykit.
- Removed some _E lods.
v2.2
- Merged all ModScripts into one.
- Minor improvements to meshes.
- Added hoods, decals, numbers and license plates.
- Brakelight textures working.
- New stock color: darker yellow.
- Added option for 1024x or 512x vinyls.
v2.1
- Reworked UVs, added and modified 1024x recompiled vinyls;
- Updated to ReCompiler;
- Minor fixes to brake rotors/calipers.
- Added option for higher top speed (350z-topspeed.nfsms)
v2.0
- Fixed vinyls by matching MW UVs;
- Fixed tires textures invisible in menu;
- Brakes rotor now stays closer to the rim.
v1.2
- Made it unlockable by beating Izzy #12;
- Increased cost to 38000;
- Fixed headlight showing through the car;
- Various adjustments to mount points: now every bodykit has its own exhaust points, removed rearlights from bodykits that do not have them.
v1.1
- Fixed bodykits clipping with stock car;
- Added mount points (lights, spoilers ecc).
v1.0
- Initial release.
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Credits:
- Zvott96/Skełeton for the model and permission to use and further improve the mod.
- Avalanche for letting me know the issues about the brakelights.
- Ben890 and Goreseeker for letting me know about a render issue with the rear brakelights.
- MaxHwoy for Binary v2, which is a stable and great tool to edit Global data for NFS games.
- NFSF1McLaren for exporting the missing rear window wiper from NFS World.
- The Blender Foundation for Blender, where the editing work is done.
- nlgxzef for editing the car.
Original credits by Zvott96/Skełeton:
- MWInside for ReCompiler.
- nfsu360 for NFS-VltEd/TexEd/CarToolkit.
- nlgzrgn for NFSMW Unlimiter/Ed - The Car Dealer.
- EVERYONE!!!
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© 2022 Zvott96/Skełeton & nlgxzef.
Comments
frannco1099 (November 03, 2018 @ 17:12)
can you add the license plate? to both the r34 and the 350?? and also the taillights in the skyline looks weird, besides that great job!!frannco1099 (October 18, 2018 @ 19:01)
i dont know why but the problem was the version of the texture filer i was using, apparently the latest versionfrannco1099 (October 18, 2018 @ 18:47)
nfsmw recompliler says me No data to add cars when i click in GLOBAL/GLOBALB, what can i do?Download
27ad70-NFSMW - 2003 Nissan 350Z-Fairlady Z (Z33).zip (Size: 685 bytes) Latest Version
f3bd41-Nissan_350z_Final_Fix.zip (Size: 33.58MB) Old Version
e70eb6-Nissan_350z_Final.zip (Size: 33.58MB) Old Version
232687-Nissan_350z_v3.0a.zip (Size: 39.31MB) Old Version
2f0047-Nissan_350z_v3.0.zip (Size: 2.66MB) Old Version
ff1cd2-Nissan-350z-v2.1.zip (Size: 34.31MB) Old Version
0d69ee-Nissan-350Z-1.1.zip (Size: 8.76MB) Old Version
833a5f-Nissan-350Z-v2.0.zip (Size: 6.54MB) Old Version
418dc1-Nissan-350z-v1.2.zip (Size: 6.24MB) Old Version
304f69-Nissan-350Z.zip (Size: 6.19MB) Old Version