ProStreet Lighting for Undercover
Compatible with all NFS Undercover versions (1.0.0.1 up to 1.1.2.1)
Features:
-Ports the ProStreet Ambient Colour, Sun Haze, Sun Light, Haze and Fog Colour settings from ProStreet
-Turns down Sun Intensity and Bloom Exponent to the levels common in ProStreet
-Integrates an appropriate looking LUT to remove the default Undercover desaturation
-Integrates the Sky-, Blob-Shadow- and damage-normal map textures from the Undercover Beta mod to remove weird "Yellow coloured" pixelated clouds and integrate some slightly better looking damage and shadow textures.
-Leaves the world effects themselves untouched
-Re-adds the NOS Glow effect and water splashes on wet surfaces
Installation:
-Download and use Binercover 2.9.0
Start it in user mode, select the "Part1.end" file and then your NFS Undercover install directory.
Wait until the installation is finished and then click "yes" when it asks you to save the files. Close
the tool afterwards.
-Download and use VltEd 4.6; Select your NFS Undercover install directory under "File -> Open", then click
"File -> Import -> ModScript" and select Part2.nfsms and click "Install". After that go to "File -> Save".
Close the tool afterwards.
You can now launch the game.
Settings and Effects Restoration by @cha0shacker
LUT by @squiddude8
Sky-, Damage- and Blob-Shadow Textures by @elaymm4
Screenshots by @justinthedude







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