Steering input fix
Uninstall: At the top of NFSVltEd, click "Game" then "Restore Backups" then save it. That reverts everything to vanilla. (however if you had other mods installed you'll need to reinstall them)
1. Ensure you have VLT editor installed.
2. Open VLT editor.
3. import modscript
4. save
5. enjoy the mod!
This mod makes the steering of a car over 4 times more precise to the actual input data you give the game. I have no idea why Black Box made the original data in the flawed way that it is.
I guess if anyone wants a technical explanation feel free to ask.
Change log:
1.0
Mod release
1.1
Original script had two important commands missing
Comments
Jammygamer (June 04, 2026 @ 17:29)
Part 1So in Prostreet steering input data is contained in the "table_data" node.
The ones responsible for translating controller input into steering input is "steering_input_remap_drift_table" (Drift mode), "steering_input_remap_speed_challenge" (Speed mode) and "steering_input_remap_table" (Every other mode).
Their is 26 field, the first field of data must always be 0, as this is the no input position. That leaves you with 25 possible values of steering input.
And thats where the problems begin.
M3butGTSbecauseSHIFT (May 28, 2026 @ 14:04)
I want to know the technical of how the driving works and what this mod changes