NFSMW - Takedown N20 by eatincrispies

Category: Scripts | Game: Need for Speed: Most Wanted


NFSMW - Takedown N20





v1.0.1
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NEW [Nitrous:Collision] - nitrous for hitting a cop without wrecking it,
set per level with heat01 - heat10 and race01 - race10. Any contact
counts, from any direction. Ships at 0.25 per hit.

NEW Your car must have a nitrous package fitted for any reward to apply.
A stock car has zero nitrous capacity, so anything granted to it
filled a gauge the game would never let you spend. Race, Pro, Super,
Ultimate and Junkman are all recognised, as is any custom package -
the check reads the car's real nitrous attributes rather than a list
of names. Fit one mid-session and rewards resume immediately.

FIXED Rewards could land and then vanish. The gauge was written part-way
through a frame and the game's own nitrous update could overwrite it
before the frame ended. It is now re-applied after that update runs.
This is why takedowns sometimes did nothing unless you happened to be
using nitrous at that exact moment.

FIXED [Nitrous:Recharge] could read the wrong row. The current level was
only refreshed on a rewarded takedown, so a commented-out row left the
recharge veto using a stale level. It now refreshes on every cop
event.

CHANGED EnableLogging now defaults to 0. Turn it on while tuning, or if
something misbehaves - the log names every row the mod reads.

NEW [Nitrous:RaceStart] - KeepNitrous = false empties your bottle to 0%
the moment a race starts, so you cannot roll up to a Blacklist race
on a full tank and boost your way to a win. Covers Quick Race and
every other event the game counts as a race. Defaults to true.

NEW [Nitrous:Recharge] - true/false per level, controlling whether the
game's own passive nitrous refill is allowed to run. Set it false and
takedowns become your only source of nitrous. During a race either
row can veto the refill.

CHANGED Default charges are now 1.0 across [Nitrous:Vehicles] and both
multiplier sections, up from 0.5. Three stacked 0.5s worked out to
1.25% of the bar per takedown, which was too small to notice.

CHANGED Logging now reports collision payouts, blocked refills and race
starts alongside takedowns, and prints the raw pursuit level index
next to the row it resolved to.


NFSMW Takedown N2O

Wreck a cop, get nitrous.

An ASI plugin for Need for Speed: Most Wanted (2005, PC). Every time you take a cop car out of a pursuit, a slice of nitrous goes straight into your bottle. How big a slice depends on which unit you wrecked, how hot the pursuit is, and whether you are in a race.

Gain = Vehicle Charge x Heat Multiplier x Race Multiplier

All three come from NFSMWTakedownN2O.ini, so you can tune it from a gentle trickle to a full bottle per helicopter. Roadblocks, rammed cruisers, spike strips, cops shoved into traffic and pursuit-breaker drops all count — anything the game itself treats as a cop takedown.


Installation
  • Drop NFSMWTakedownN2O.asi and NFSMWTakedownN2O.ini into your game's scripts folder, next to your other .asi mods.
  • Launch the game.


That's it — no setup, no calibration, no keys to press.

Note: You need an ASI loader (dinput8.dll). The plugin plays nicely alongside Unlimiter, Bartender, ExtraOptions and the Widescreen Fix.


Tuning & Configuration
Everything lives in NFSMWTakedownN2O.ini. Edit it with any text editor; changes take effect next time you launch the game.

Charges are on a 0–10 scale where 10 is a completely full bottle. The default setup provides a small boost for standard cruisers, heavier rewards for SUVs, and huge payloads for Sergeant Cross and the Helicopter. You can also edit the multipliers for Heat Levels (1-10) and Race Levels (1-10) to make late-game pursuits pay off more!

Add-on cop cars work too — just add a line using the pvehicle name from VltEd.


Source Code & Full Details: Website link
Check out the included README in the download (or the source code repository) for full under-the-hood details, specific math breakdowns, and compilation instructions.

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Uploaded on July 29, 2026 at 20:47:59.
Last updated on August 18, 2026 at 18:43:49.