Palmont Graphics House by Zyrius

Category: Vinyls | Game: Need for Speed: Carbon


Palmont Graphics House





PALMONT GRAPHICS HOUSE



This mod adds a bunch of Vinyls to the Carbon editor, including some from UG1, UG2, and TXR. So far, I’ve added Vinyls from 1 to 3, which include the following groups:

  • Tears: 37 Vinyls
  • Stripes: 38 Vinyls
  • Liquid: 21 Vinyls
  • Modern: 31 Vinyls
  • Flames: 34 Vinyls
  • Lightning: 22 Vinyls
  • Tribal: 35 Vinyls
  • Wild: 26 Vinyls
  • And 44 new decals

In addition to the Vinyls, I changed the order of some groups:

  • BasicBody, FlameBody, StripeBody, and TribalBody were merged into the “Body” group.
  • Numbers and Forms were also merged into the “Numbers & Forms” group.
  • All Crew vinyls are now in a single “Crews” group.
  • The Aftermarket decals were split into two groups called “Decals Set 1/2” (because the game crashes if there are more than 147 decals).


INSTALLATION



Install ExtraOptions and set “ShowSpecialVinyls” to 1, then:

1. Open Binary 2.9.0 as admin
2. Click on "User Mode"
2. Search the files of the extracted mod and select the setup.end
3. Then search your game directory and click "Accept"
4. Wait a few seconds and click YES when binary ask for save files.
5. Create a new save game and now the game is ready

CHANGELOG




  • Update 0.6
    Fixed the crash on Silver Canyon duel on IMPV2 (DBModelParts issue)

TOOLS USED




  • Binary 2.9.0
  • Inkscape
  • Illustrator CC
  • And Notepad++



Comments


No comments, be the first one to leave a comment!

Uploaded on September 02, 2026 at 20:49:04.
Last updated on September 04, 2026 at 02:56:46.