NFSU2 Cars Perf Balancing Attempt Mod 2.0
All regular cars have been changed, based on realism patch.
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Handling car stats:
- Bonus ecu launch power.
- Regular speed.
- Easy turns.
- Regular top speed.
- Mandatory for small tracks.
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Power car stats:
- Negative ecu launch power.
- Mega speed.
- Hard turns.
- High top speed.
- Mandatory for straight tracks.
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Mid car stats:
- Undefined launch power.
- Almost mega speed.
- Almost hard turns.
- High top speed.
- Niche.
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Power cars:
- GTO
- Mustang
- A3
- Corolla
- Peugot 206
- Focus
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Mid:
- Supra (B, P, H)
- 3000GT (B, P, MH)
- IS300 (G, P, H)
- Golf (G, P, H)
- TT (G, P, H)
- 240SX (G, P, H)
Mid values:
-> P for -> Power
-> H for -> Handling
-> MH for -> Minor handling
-> B for -> Bad launch
-> G for -> Better launch
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Handling:
- Miata
- G35
- RSX
- RX-7
- RX-8
- Skyline
- WRX STI
- Evo
- Celica
- 350Z
- Tiburon
- Eclipse
- Sentra
- Civic (Exception, bad launch.)
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SUVs have not been altered.
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Patch 1.1:
- 1.1 Supra nerf. (Tweaked to fit unique parts.)
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Patch 2.0:
- RX-8 ECU RPMs were straightened in a better upward shape. (Buff)
- Evo handling slip added, and RPM straightening. (Faster times)
- 240SX added slip. (Faster times)
- G35 handling buff.
- Toyota Celica switched to Hyundai Tiburon handling values.
- Sentra given Hyundai Tiburon handling values.
- Civic buffs.
- Civic correctly moved to handling cars list.
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