Need for Speed: Carbon: Quick Race Preset Changes.
By: BINI Blooms/G22 Bullets
This mod aims to improve the Custom and Bonus Quick race sections by using VLT modscripts.
These modscripts change the Quick Race car list by adding more preset cars to Bonus and Custom sections, for example, removing the pink slip requirement from Kenji, Wolf and Angie's Tier 2 cars, as well as allowing their tier 3 cars to be usable in Quick Race Mode.
The following modscripts exist for the mod:
Main Script (has the following choices)
- Max out Cross Corvette and Bonus Collector's Edition Challenger
- Add Kenji, Angie and Wolf's Tier 3 cars to Quick Race (also maxes them out)
- Enable the unfinished Porsche Carrera GT preset (CARRERA_GRNP7)
- Clean Up the Custom section (one to remove the stock and _2 variants from quick race)
- Add the BMW M3 GTR (Race) preset to quickrace (M3GTRCAREERSTART)
- Add the BMW M3 GTR (E46) Cross Chase to quick race.
- Enable the test RX-8, Brera and Camaro presets in Quick Race
- Remove the Pink Slip Lock from Kenji, Angie and Wolf's Tier 2 Cars (can drive them even if pink slip was not won, just have to unlock the base car)

Cleanup script: Deletes the _2 variants of tier 1/2 custom cars from the Custom section. This is if you need customization records for new presets, also an alternate script that restores the deleted presets to quick race.

Crew Script: Enables crew cars in Quick Race (Each tier adds that tier's version of Yumi, Samson, Colin, Nikki, Sal (Tuner) and Neville (Tuner) presets with Max level).
- An optional script adds both of Neville and Sal's Muscle (67 GT500) and Exotic (Gallardo) presets.
- These presets will be in the custom section and comes fully upgraded.

Improvement Mod-only scripts:
- Improvement Mod One-in-all Enhancement/Rework:
 -- This mod does a massive rework/enhancement of Improvement Mod V2's Custom section.
 --- Due to the 75 car customization record limit, all _2 presets have been removed from the custom section to make room for the new presets (upon counting, we gained 14 new presets; so 14 presets were removed)
 --- Minor Crew bosses (only the Tier 3 variants will be added)
 ---- Scorpios Mitsubishi Lancer Evolution IX MR-edition (CT9A)
 ---- Rotor4 Subaru Impreza WRX STI (GDB-F)
 ---- Los Colibries 1967 Shelby GT500
 ---- Inferno 2007 Ford Shelby GT500 (S-197)
 ---- Phantoms Porsche Carrera GT
 ---- Kings Lamborghini Murciélago LP 640
 ---- Black Hearts Pagani Zonda F
 --- Intro Presets
 ---- Dodge Challenger Concept (DEMO_VID_CHALLENGER)
 ---- Aston Martin DB9 (DEMO_VID_DB9)
 ---- Lamborghini Gallardo (DEMO_VID_GALLARDO)
 --- Darius Henchman's Mercedes-Benz SLR McLaren (DARIUSHENCHMAN)
 --- 55DSL presets (all in the bonus section; replaces the RX-8, Mustang GT and Gallardo's Challenge Series presets in the bonus section)
 ---- Dodge Challenger Concept
 ---- Mitsubishi Lancer Evolution IX MR-edition (CT9A) (Green variant)
 ---- Lamborghini Gallardo
If you want the original presets back for future saves, run the uninstaller to get back the removed presets.

Just import the modscript(s) and choose the features you want, then start a new save game or log in without an alias.
Any existing save games will not be affected by the scripts, due to locking in customization records upon creation.
Cars in the custom section are unlocked by unlocking the car itself.

Latest Update:
Made the ImpMod more unique by replacing Nikki's GT with the Henchman's SLR, in the Improvement Mod-exclusive car pack.

How to install:
1. Download and install the latest version of NFS-VltEd or OGVI (if you have not done it yet)
2. Open NFS-VLTEd or OGVI (run as administrator if your game is in a restricted directory)
3. Select File > Open from the menu bar or press Ctrl + O
4. Choose your NFSC game directory
5. Select File > Import > ModScript from menu bar (VLT) or File > Import ModScript if OGVI, or press "Ctrl+I".
6. Select any of the listed NFSMS scripts.
7. Choose any of the following options you want to install.
8. Once you have installed the scripts you want, click Save.
9. Create a new save (or play without an alias); Old Saves aren't affected by the VLT/OGVI changes as customization records for bonus/custom are finalized upon save creation.
