         
         
             NFS: Undercover Visual Enhancement Mod BETA


How to install:
1. Right click on nfs.exe -> Properties -> Details -> Check "File version" and make sure your game is supported
2. Backup your GLOBAL folder just in case something goes wrong
3. Download the latest version of NFS-VltEd from here: https://nfs-tools.blogspot.com/p/downloads.html
4. Open your game and go to File -> Import -> ModScript -> Import UCVE-BETA.NFSMS
5. Don't forget to save changes (CTRL+S)
6. Replace INGAMEA.BUN in your GLOBAL folder with the one from the mod
7. Done, enjoy

How to use Reshade:
1. Disable Anti-Aliasing from in-game settings
2. Make sure you've put ( reshade-shaders folder - d3d9.dll - ReShade.ini - UCVE.ini ) in your NFS Undercover root directory
3. Once your car spawns in-game, press HOME and enable UCVE.ini preset from the drop-down if it's disabled
4. To enable Ray Tracing, turn on "PBGI_One" and "PBGI_Two" shaders (Powerful hardware required)

1.0.0.1 (FULLY SUPPORTED)


If you enjoy my work, feel free to send me a gift on Steam:
https://steamcommunity.com/id/thebadassbaboon/


CREDITS: BadassBaboon
Thanks to Brad for providing a solution for water and window reflections
Thanks to Patas De Pavo for testing the mod and providing support and feedback
Thanks to LegSolo for providing useful tips
Thanks to Xan for providing a Reshade fork for NFS Games


+ Zone-based timecycle and weather system
    > Cotton Candy Sunset
    > Cloudy Sunset
    > Cloudy
    > Light and Dark Dawn
    > Light and Dark Overcast
    > Vice City Dawn
    > Regular Sunny
    > Incandescent Sunny
    > Poleward Sunny
    > Partly Sunny Dusk

+ Proper Anti-Aliasing using DLAA
+ Ray Traced Global Illumination
+ Image depth and sharpening
+ Prism effect to help with the sense of speed
+ 10 custom skyboxes in 4K and 8K resolutions
+ Improved water
+ Improved effects and emitters
+ Improved shaders
+ Improved lights and flares
+ Improved Carbon Fiber to look more realistic
+ Increased the draw distance for some emitters and road reflections
+ Increased the draw distance for water and building reflections (Thanks to Brad)
+ Properly utilized bloom
+ Restored NOS glow / smoke
+ Disabled lightstreaks / anime speed effect
+ Fixed Speedbreaker's over-saturation
+ Removed piss filter