[VERSN2]

version 2.8.3
watermark ""

// CarTypeInfo
import override GLOBAL\GLOBALB.LZC CarTypeInfos CarTypeInfo\NSX.bin

// Add Car Parts
### Add The Parts for the Cars ###
import override GLOBAL\GLOBALB.LZC DBModelParts DBModelPart\NSX.bin

// Add unlock 
append Unlock\NSX.end

// Add required textures
bind_textures synchronize FrontEnd\FrontB.lzc TPKBlocks FRONTENDTEXTURES Textures\FrontB
bind_textures synchronize Global\GlobalB.lzc TPKBlocks GLOBALTEXTURES Textures\GlobalB
update_texture GLOBAL\GLOBALB.LZC TPKBlocks GLOBALTEXTURES 0x2E65E067 AlphaBlendType TEXBLEND_SRCCOPY
update_texture GLOBAL\GLOBALB.LZC TPKBlocks GLOBALTEXTURES 0x54949AFD AlphaBlendType TEXBLEND_SRCCOPY
update_texture GLOBAL\GLOBALB.LZC TPKBlocks GLOBALTEXTURES 0xB57AEF2E AlphaBlendType TEXBLEND_SRCCOPY
update_texture GLOBAL\GLOBALB.LZC TPKBlocks GLOBALTEXTURES 0xB57AEF2E AlphaUsageType TEXUSAGE_NONE

//copies geometry.bin, textures.bin and vinyls.bin files from the NSX folder in the mod's folder to the CARS\NSX folder of the game, will overwrite existing files (override)
move_file override relative absolute NSX\GEOMETRY.BIN CARS\NSX\GEOMETRY.BIN
move_file override relative absolute NSX\TEXTURES.BIN CARS\NSX\TEXTURES.BIN
move_file override relative absolute NSX\VINYLS.BIN CARS\NSX\VINYLS.BIN


// Add required strings
#append Strings\Chinese.end
append Strings\Dutch.end
append Strings\English.end
append Strings\French.end
append Strings\German.end
append Strings\Italian.end
#append Strings\Korean.end
append Strings\Labels.end
append Strings\Largest.end
append Strings\Spanish.end
append Strings\Swedish.end
