Heat was if not the last good modern nfs game, their cops were great but what about if i crank this up by a notch.

This mod was designed to work on version 1.0 Standard Edition which it's the first version of the game

- Improved AI Cop Chaser and Cop Racing Trait
- Cargo Cop cars now change to a night version for more consistency
- Increase Base Fine when getting busted or wrecked
- Removal of punch notifications when rhino is spawned to avoid annoyance
- Increase Cooldown Time about 15 Seconds
- Killswitch vehicle is now switched from charger to Corvette
- Improved Pursuit system by having rhino and roadblock spawn on daytime and Improved aggressiveness on night time
- Buffed police vehicles especially corvette to be able to keep up with you on 400+ car(No chance if you had good skill and/or using overpowered car)
- Removed roadblock and some other POI like dead cop, rhino on the map, etc
- *Version 2* Fixes Aggression of the cops
- *Version 2.5* Improved Race Line Skill on Hard Cop Racing Trait(Corvette) and some other minor changes and fixes
- *Version 3* Disabled All Fallback Behaviour on each cop trait
- *Version 3* Changes to AI Maneuver Prefab
- *Version 3.5* Nerfed cop Dodge charger srt8 performance for a bit of balance
- *Version 3.5* Some other changes were made in this version
- *Version 4* Improved max target range on pursuit
- *Version 4* Some other changes were made in this version that i can't documented here
- *Version 4.1* Updated Cop Car Specs and Nitrous along with some other changes
- *Version 4.1 Revision 3* Separating Localization mod from my main mod due to compatibility error when playing on non-english version of the game and bundle into one as a fbcollection zip file
- *Version 4.2* Changes to Cop car drift config and other pursuit stuff
- *Version 5* Remade the mod in new version of the tool
- *Version 5.1* Some other changes and fix
- *Version 6* Changes in the Aggression Tactics
- *Version 6.1* Fixes Aggression of the cops by having highest number of HitReactionDamageThreshold in each cop trait
- *Version 6.1* Some other changes were made in this version
- *Version 6.1.1* Fixes were made in First Night Mission in terms of the cop spawn
- *Version 6.1.1* Changes in the Aggression Tactics
- *Version 6.1.1 Hotfix* Reverting InputDelay from 0 to back to its value that i modified due to being less aggressive for some reason
- *Version 7* Increased Aggression Probability
- *Version 7* Changes on the Cop Spawn Behaviour
- *Version 7 Revision 2* Modified DecreaseCopMaxCount to higher value rather than setting it to -1

There is 2 version inside:

- File Replace
- Frosty Mod Manager

Steps for File Replace Version:

1. Download Frosty Tools 1.0.6.1 or later on github website
2. Extract Downloaded archive to somewhere
3. Go to the folder that you just extracted and then thirdparty folder
4. Copy cryptbase.dll file in that folder to root of game directory
5. Then Copy the PATCH folder inside that extracted directory to the Game directory and that was it

The positive of using the file replace version is you can launch it directly on the executable, No software was needed next time you want to play again.

Important NOTE: Backup the folder before applying the mod just in case you want to roll back to original one

Steps for Frosty Mod Manager Version:

1. Download Frosty mod manager 1.0.6.1 or later on github website
2. Extract the downloaded archive to somewhere
3. Double Click the main executable
4. Click New and then point to the NFS Heat Executable on the game directory and select it
5. Double click the profile that frosty detected it
6. Enter the Decryption key by looking up FrostyENC.txt and then copy the password to the field and then click ok
7. Update the SDK by following what the message tell you and after that just hit done
8. Reopen the program again and double click the profile again from before
9. Click Add mod and select "NFSH_Relentless_Cops.zip"
10. Click the mod and then click install mod by the right arrow
11. After that, you just had to launch the game and the mod will be applied

NOTE: Next time you want to play with that mod you had to use that program again, launching directly through executable will NOT do because the software doesn't applied on the game directory at all, instead it was on the separate ModData Directory.

Build it on Frosty Editor 1.0.6.1/NFS Heat Version 1.0 Standard Edition

Have fun getting away from reckless cops
