[Textures]
HeadlightOff = 1

[Parts]
BodyKits = 1                    // {CARNAME} CARNAME_(KITxx_)BODY
Spoilers = 1                    // {CARNAME} CARNAME_(STYLExx_)SPOILER
Rims = 1                        // {WHEELS} RIMBRAND_STYLExx_17_25
RimsCustom = 0                  // Enables Custom rims category. {CARNAME} CARNAME_(STYLExx_)WHEEL (Only valid when Rims menu is enabled.)
Hoods = 1                       // {CARNAME} CARNAME_(STYLExx_)HOOD
Brakes = 1                 // CARNAME_(STYLExx_)[FRONT/REAR]_BRAKE
RoofScoops = 1                  // {CARNAME} CARNAME_(STYLExx_)ROOF
Attachments = 1                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT(0-9) (Count, 0-10)


[Visual]
Paint = 1                       // {PAINT}
Vinyls = 1                      // {VINYLS}
VinylsCustom = 0                // Enables Custom vinyls category. (Only valid when Vinyls menu is enabled.)
RimPaint = 1                    // {PAINT}
WindowTint = 1                  // {WINDOW_TINT}
Decals = 1                      // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_[FRONT/REAR]_WINDOW_MEDIUM_RECT, CARNAME_(KITxx_)DECAL_[LEFT/RIGHT]_[DOOR/QUARTER]
Numbers = 1                     // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_[LEFT/RIGHT]_[DOOR/QUARTER]
CustomGauges = 1                // {CUSTOM_HUDS} (Textures: Global\HUDS_Global_[00-10].bin, HUDTextures.tpk / GLOBAL\GlobalB.lzc, GlobalTextures.tpk)
Driver = 0                      // {CARNAME} CARNAME_(STYLExx_)STYLExx_DRIVER
Tires = 1                       // {EXTRA} (Attribute: TEXTURE_NAME) (Textures: GLOBAL\GlobalB.lzc, GlobalTextures.tpk)

[Cameras]                       //  VLT (frontend > cameras)
PartsAttachment0 = angle_customizeparts_license_plate


[RandomParts]
RandomizeInTraffic = 0          // Makes the car skinnable and randomizes its color when used as a traffic car.
ForceCustomizationLevel = -2    // Forces a customization level for part randomization. (-2 (Default), -1, 0-4)
                                // -2 = Random customization level (0-4)
                                // -1 = Nothing
                                // 0 = Body, Spoiler, Rims and Paint
                                // 1 = Paint and Vinyls
                                // 2 = (Level 1) + Body, Spoiler, Rims, Window Tint, Roof Scoops, Hood
                                // 3 = (Level 2) + Unlimiter stuff
                                // 4 = (Level 3) + Decals
CustomRandomParts = 1           // Uses the rules below instead of a customization level. (0 = False (Default), 1 = True)
BodyKits = 1                    // {CARNAME} CARNAME_(KITxx_)BODY
Spoilers = 1                    // {CARNAME} CARNAME_(STYLExx_)SPOILER
Rims = 1                        // {CARNAME} CARNAME_(STYLExx_)WHEEL + {WHEELS} RIMBRAND_STYLExx_17_25
Hoods = 1                       // {CARNAME} CARNAME_(STYLExx_)HOOD
RoofScoops = 1                  // {CARNAME} CARNAME_(STYLExx_)ROOF
Interior = 0                    // {CARNAME} CARNAME_(STYLExx_)INTERIOR
Roof = 0                        // {CARNAME} CARNAME_(STYLExx_)BASE
Brakes = 0                      // {CARNAME} CARNAME_(STYLExx_)[FRONT/REAR]_BRAKE
Headlights = 0                  // {CARNAME} CARNAME_(STYLExx_)[LEFT/RIGHT]_HEADLIGHT(_GLASS)
Taillights = 0                  // {CARNAME} CARNAME_(STYLExx_)[LEFT/RIGHT]_BRAKELIGHT(_GLASS)
Mirrors = 0                     // {CARNAME} CARNAME_(STYLExx_)[LEFT/RIGHT]_SIDE_MIRROR
Attachment0 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT0
Attachment1 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT1
Attachment2 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT2
Attachment3 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT3
Attachment4 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT4
Attachment5 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT5
Attachment6 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT6
Attachment7 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT7
Attachment8 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT8
Attachment9 = 0                 // {CARNAME} CARNAME_(STYLExx_)ATTACHMENT9
Paint = 1                       // {PAINT}
Vinyls = 0                      // {VINYLS}
RimPaint = 1                    // {PAINT}
WindowTint = 1                  // {WINDOW_TINT}
DecalsWindshield1 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield2 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield3 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield4 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield5 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield6 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield7 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsWindshield8 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_FRONT_WINDOW_MEDIUM_RECT
DecalsRearWindow1 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow2 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow3 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow4 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow5 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow6 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow7 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsRearWindow8 = 0           // {DECAL} + {CARNAME} CARNAME_(STYLExx_)DECAL_REAR_WINDOW_MEDIUM_RECT
DecalsLeftDoor1 = 0             // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor2 = 0             // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor3 = 0             // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor4 = 0             // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor5 = 0             // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsLeftDoor6 = 0             // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR
DecalsRightDoor1 = 0            // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor2 = 0            // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor3 = 0            // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor4 = 0            // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor5 = 0            // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsRightDoor6 = 0            // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR
DecalsLeftQuarter1 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter2 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter3 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter4 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter5 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter6 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter7 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsLeftQuarter8 = 0          // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_QUARTER
DecalsRightQuarter1 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter2 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter3 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter4 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter5 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter6 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter7 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
DecalsRightQuarter8 = 0         // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_QUARTER
NumbersLeftL = 0                // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR [NUMBERS LEFT]
NumbersLeftR = 0                // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_LEFT_DOOR [NUMBERS RIGHT]
NumbersRightL = 0               // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR [NUMBERS LEFT]
NumbersRightR = 0               // {DECAL} + {CARNAME} CARNAME_(KITxx_)DECAL_RIGHT_DOOR [NUMBERS RIGHT]
CustomGauges = 0                // {CUSTOM_HUDS} (Textures: Global\HUDS_Global_[00-10].bin, HUDTextures.tpk / GLOBAL\GlobalB.lzc, GlobalTextures.tpk)
CustomGaugesBackingColor = 0    // {CUSTOM_HUD_PAINT}
CustomGaugesNeedleColor = 0     // {CUSTOM_HUD_PAINT}
CustomGaugesCharacterColor = 0  // {CUSTOM_HUD_PAINT}
Driver = 0                      // {CARNAME} CARNAME_(STYLExx_)STYLExx_DRIVER
LicensePlate = 0                // {PLATES} (Attribute: TEXTURE_NAME) (Textures: GLOBAL\GlobalB.lzc, GlobalTextures.tpk)
Tires = 0                       // {EXTRA} (Attribute: TEXTURE_NAME) (Textures: GLOBAL\GlobalB.lzc, GlobalTextures.tpk)
Neon = 0                        // {EXTRA} (Attribute: RED(2), GREEN(2), BLUE(2), ALPHA(2), TEXTURE_NAME) (Textures: GLOBAL\GlobalB.lzc, GlobalTextures.tpk)
