; MWArsenal configuration file. Place this file in the same directory as MWArsenal.asi.
; This is the public tuning surface for end users. Omitted options will not disable
; corresponding features; any omitted key values will fall back to built-in defaults.
; Additional configurable options may be added or adjusted in the future based on feedback and reports.
; This configuration file is intended for MWArsenal v1.0.0 only.

[Controls] ; Controls
; Weapon slot key bindings. Use None to clear a secondary key.
Slot0Primary=1		; Slot 1 primary key (EMP)		Main keyboard 1
Slot0Secondary=None	; Slot 1 secondary key (EMP)		Unassigned
Slot0Gamepad=DPadUp	; Slot 1 gamepad key (EMP)		D-Pad Up
Slot1Primary=2		; Slot 2 primary key (Turbo Boost)	Main keyboard 2
Slot1Secondary=None	; Slot 2 secondary key (Turbo Boost)	Unassigned
Slot1Gamepad=DPadRight	; Slot 2 gamepad key (Turbo Boost)	D-Pad Right
Slot2Primary=3		; Slot 3 primary key (Shockwave)	Main keyboard 3
Slot2Secondary=None	; Slot 3 secondary key (Shockwave)	Unassigned
Slot2Gamepad=DPadDown	; Slot 3 gamepad key (Shockwave)	D-Pad Down
Slot3Primary=4		; Slot 4 primary key (Jammer)		Main keyboard 4
Slot3Secondary=None	; Slot 4 secondary key (Jammer)	Unassigned
Slot3Gamepad=DPadLeft	; Slot 4 gamepad key (Jammer)	D-Pad Left

; Toggle the weapon system HUD panel and weapon hotkeys on/off.
HudTogglePrimary=0	; Weapon system toggle primary key	Main keyboard 0
HudToggleSecondary=None	; Weapon system toggle secondary key	Unassigned

[EMP] ; EMP (Slot 1)
MaxCharges=5		; Maximum charges available; valid range: 0-10

[Turbo] ; Turbo Boost (Slot 2)
MaxCharges=5		; Maximum charges available; valid range: 0-10
TrailEnabled=0		; Turbo Boost Xenon trail effect; may have compatibility issues with XenonEffects; 0 = disabled, 1 = enabled; disabled by default

; Turbo Boost Xenon trail color tint, 0.0-1.0 RGBA (requires TrailEnabled = 1)
XenonTrailColorR=0.35	; Red channel
XenonTrailColorG=0.10	; Green channel
XenonTrailColorB=1.00	; Blue channel
XenonTrailColorA=1.00	; Alpha (1.0 = fully opaque)
XenonTrailAdditiveSource=1	; 1 = brighter additive source blend, less transparent-looking than SRCALPHA

; Turbo Boost dynamic Field of View (FOV) effect tuning
InitialFov=18000		; Initial FOV value
MaxFov=22000		; Maximum FOV value
FovMaxSpeed=160.0	; Speed (in MPH) required to reach maximum FOV
FovGraphType=2		; FOV transition curve type: 0 = linear; 1 = cubic in; 2 = cubic out
FovTransitionSpeed=0.075	; FOV transition speed
FovAllowedCameraMask=12	; Camera masks that participate in dynamic FOV during Turbo Boost: Bumper=1; Hood=2; Close=4; Far=8; SuperFar=16; Drift=32; Pursuit=64. Default is 12 (4+8), i.e., "Close" and "Far" views participate.

[Shockwave] ; Shockwave (Slot 3)
MaxCharges=5		; Maximum charges available; valid range: 0-10

[Jammer] ; Jammer (Slot 4)
MaxCharges=5		; Maximum charges available; valid range: 0-10

[DynamicBreaker] ; Dynamic Breaker
Enabled=1		; 0 = disabled, 1 = enabled

[CopJammerAttack] ; Police Jammer Attack
Enabled=1		; 0 = disabled, 1 = enabled
CooldownSeconds=30.0	; Cooldown after police jammer attack resolves (Cooldown triggers regardless of attack outcome)

[HeliShockwaveAttack] ; Police Helicopter Shockwave Attack
Enabled=1		; 0 = disabled, 1 = enabled
CooldownSeconds=60.0	; Cooldown after helicopter shockwave attack resolves (Cooldown triggers regardless of attack outcome)
