NFSMW: Upscaled HUD by LunicAura106

Category: Interfaces | Game: Need for Speed: Most Wanted


NFSMW: Upscaled HUD





Update 11/15/2025 !DOWNLOAD HERE!



https://mega.nz/file/BNMVHTAT#vTZ4ayE31X9e0KxaC3QUisXE49EJvXGArxtgJGdMxm0
  • Added a prompt for Xbox 360 Stuff 4.0 or higher

Update 11/30/2024


  • Added new Unlimiter Icons.
  • Added Race Fixes Icons.

Update 9/2/2022


  • Download now includes TrackMap resources. Immediate access to my source quality roadmap to help making race routes not covered in this mod.
  • Remade Secondary Eclipse Logo from IRL reference.

Update 5/28/2022


  • Updated Russian Body and Title Font with proper glyphs instead of an AI upscale.
  • Added remaining characters in both language's font sheets.
  • Updated font textures to include a limited number of mipmaps. (Nothing too blurry nor too sharp for readability).
  • Remade the Turbonetics Aftermarket logo proper after some digging. (Now including BG flames and cursive Racing text)
  • New Rival portraits. (Source images thanks to elaymm4. In-game yellow versions were modified by me.)
  • Grit style selection. Choose between Custom or Vanilla AI upscaled. (Upscaled images thanks to elaymm4.)
  • Refreshed PhotoFinish textures. (Source images thanks to elaymm4. Tollbooth variant was edited.)
  • Refreshed Mustang GT & Ford GT secondary logos.
  • Lowenhart Brand logo redone. Text logo from Ariso. Lion head redrawn by me.
  • Non-UI textures have been removed. Might be seperate mod in the future.
    -Thanks to Ariso for collecting everything below this. Certain ones have been modified.-
  • EA Logo.
  • Cadillac, Lotus, Pontiac, and Lamborghini Manufacturer Logos.
  • Cobalt SS, DB9, and Evo8 Secondary logos.
  • Stratospeed, HP Racing, Falken Tire, Gentera, Stillen, Araxis, Castrol/Syntec, Skunk2, ACT, Clutchmaster, Koni Suspension, and Wilwood Aftermarket logos.

Update 6/12/2021


  • Redrawn ALL TrackMaps again. This will minimize the amount of green/purple caused by DXT compression and will give them the grey-scale backgrounds they were intended to have.

Description



UHUD is a recreating of NFSMW 2005's UI from scratch using mostly vector materials, with original texture proportions to help keep the same look.
Images/Textures with photographic-like details are most likely AI upscaled otherwise.

I have a few examples down below.

And thank you for your attention.

Examples



Note: Depending on your game resolution, your results may vary.



























Comments


LunicAura106 (May 09, 2021 @ 17:06)
Oh! It's just not been up res'd yet, that's a relief. It's true that I need to start hunting down other letters like that so thanks for giving me a picture example.
In the meantime though, I'm going to be pushing an update for Russian text, for people that play the Russian version very soon as I was able to find font textures from it.

NFSUSER (May 09, 2021 @ 16:56)
As promised. Here is the screenshot of the letter J, please fix this error. Please:
(https://www.deviantart.com/iconmater/art/j-878943327)

LunicAura106 (May 09, 2021 @ 12:08)
Although to point out, I think the only one that turns out really badly is Russian. I know this scrambled font issue exists. I just don't have the resources to help it right now.

LunicAura106 (May 09, 2021 @ 11:59)
I would I if I knew how to, sorry.

Black1 (May 09, 2021 @ 00:59)
I think it should be updated to those languages.


Uploaded on June 10, 2019 at 22:37:48.
Last updated on November 18, 2025 at 16:55:57.