NFSMW: Upscaled HUD by LunicAura106

Category: Interfaces | Game: Need for Speed: Most Wanted


NFSMW: Upscaled HUD





Update 11/15/2025 !DOWNLOAD HERE!



https://mega.nz/file/BNMVHTAT#vTZ4ayE31X9e0KxaC3QUisXE49EJvXGArxtgJGdMxm0
  • Added a prompt for Xbox 360 Stuff 4.0 or higher

Update 11/30/2024


  • Added new Unlimiter Icons.
  • Added Race Fixes Icons.

Update 9/2/2022


  • Download now includes TrackMap resources. Immediate access to my source quality roadmap to help making race routes not covered in this mod.
  • Remade Secondary Eclipse Logo from IRL reference.

Update 5/28/2022


  • Updated Russian Body and Title Font with proper glyphs instead of an AI upscale.
  • Added remaining characters in both language's font sheets.
  • Updated font textures to include a limited number of mipmaps. (Nothing too blurry nor too sharp for readability).
  • Remade the Turbonetics Aftermarket logo proper after some digging. (Now including BG flames and cursive Racing text)
  • New Rival portraits. (Source images thanks to elaymm4. In-game yellow versions were modified by me.)
  • Grit style selection. Choose between Custom or Vanilla AI upscaled. (Upscaled images thanks to elaymm4.)
  • Refreshed PhotoFinish textures. (Source images thanks to elaymm4. Tollbooth variant was edited.)
  • Refreshed Mustang GT & Ford GT secondary logos.
  • Lowenhart Brand logo redone. Text logo from Ariso. Lion head redrawn by me.
  • Non-UI textures have been removed. Might be seperate mod in the future.
    -Thanks to Ariso for collecting everything below this. Certain ones have been modified.-
  • EA Logo.
  • Cadillac, Lotus, Pontiac, and Lamborghini Manufacturer Logos.
  • Cobalt SS, DB9, and Evo8 Secondary logos.
  • Stratospeed, HP Racing, Falken Tire, Gentera, Stillen, Araxis, Castrol/Syntec, Skunk2, ACT, Clutchmaster, Koni Suspension, and Wilwood Aftermarket logos.

Update 6/12/2021


  • Redrawn ALL TrackMaps again. This will minimize the amount of green/purple caused by DXT compression and will give them the grey-scale backgrounds they were intended to have.

Description



UHUD is a recreating of NFSMW 2005's UI from scratch using mostly vector materials, with original texture proportions to help keep the same look.
Images/Textures with photographic-like details are most likely AI upscaled otherwise.

I have a few examples down below.

And thank you for your attention.

Examples



Note: Depending on your game resolution, your results may vary.



























Comments


LunicAura106 (December 22, 2020 @ 22:32)
Yeah the 1 key does look off center I'll edit that real quick.

Aven (December 22, 2020 @ 16:52)
Also forgot to mention: The '1' button looks a bit whack, I think the center of the 1 is a bit offset. Would be cool if you could look into that!

Aven (December 22, 2020 @ 00:35)
Great mod, the freemode minimap looks absolutely nice.
Looking forward to the race map update!
While we're at it: Would you share the upscaled icons with me? I could use them for something outside of the game.

Chris (December 18, 2020 @ 14:12)
Yeah this sounds great, it's at least worth a try to see how they turn out.

LunicAura106 (December 18, 2020 @ 01:04)
I'll go ahead and add that the minimaps won't be affected by said discoloration if you were wondering.


Uploaded on June 10, 2019 at 22:37:48.
Last updated on November 18, 2025 at 16:55:57.