NFSMW: Upscaled HUD
Update 11/30/2024
- Added new Unlimiter Icons.
- Added Race Fixes Icons.
Update 9/2/2022
- Download now includes TrackMap resources. Immediate access to my source quality roadmap to help making race routes not covered in this mod.
- Remade Secondary Eclipse Logo from IRL reference.
Update 5/28/2022
- Updated Russian Body and Title Font with proper glyphs instead of an AI upscale.
- Added remaining characters in both language's font sheets.
- Updated font textures to include a limited number of mipmaps. (Nothing too blurry nor too sharp for readability).
- Remade the Turbonetics Aftermarket logo proper after some digging. (Now including BG flames and cursive Racing text)
- New Rival portraits. (Source images thanks to elaymm4. In-game yellow versions were modified by me.)
- Grit style selection. Choose between Custom or Vanilla AI upscaled. (Upscaled images thanks to elaymm4.)
- Refreshed PhotoFinish textures. (Source images thanks to elaymm4. Tollbooth variant was edited.)
- Refreshed Mustang GT & Ford GT secondary logos.
- Lowenhart Brand logo redone. Text logo from Ariso. Lion head redrawn by me.
- Non-UI textures have been removed. Might be seperate mod in the future.
-Thanks to Ariso for collecting everything below this. Certain ones have been modified.-
- EA Logo.
- Cadillac, Lotus, Pontiac, and Lamborghini Manufacturer Logos.
- Cobalt SS, DB9, and Evo8 Secondary logos.
- Stratospeed, HP Racing, Falken Tire, Gentera, Stillen, Araxis, Castrol/Syntec, Skunk2, ACT, Clutchmaster, Koni Suspension, and Wilwood Aftermarket logos.
Update 6/12/2021
- Redrawn ALL TrackMaps again. This will minimize the amount of green/purple caused by DXT compression and will give them the grey-scale backgrounds they were intended to have.
Description
UHUD is a recreating of NFSMW 2005's UI from scratch using mostly vector materials, with original texture proportions to help keep the same look.
Images/Textures with photographic-like details are most likely AI upscaled otherwise.
I have a few examples down below.
And thank you for your attention.
Examples
Note: Depending on your game resolution, your results may vary.
Comments
Chris (December 17, 2020 @ 02:26)
Great mod but I've got an issue I'd like to share with you. When the rearview mirror is enabled there are some very small graphical issues; slightly to the left of the rearview mirror is a small thin black line, and right in the middle of the police detector there is a similar line or gap, you'll see what I mean if you look closely.JOHN30011887 (December 05, 2020 @ 01:06)
Great Update :)Shpuck (December 04, 2020 @ 11:37)
I get it, thanks for the explanation.LunicAura106 (December 03, 2020 @ 20:53)
Because I have not yet gotten to make the race maps at the time, but I thought pushing an update out with HD Freeroam maps would be a good idea for the time being.I'm hoping I don't run into any issues making the race maps HD, but I'm surely working on them.