NFSMW: Upscaled HUD
Update 11/30/2024
- Added new Unlimiter Icons.
- Added Race Fixes Icons.
Update 9/2/2022
- Download now includes TrackMap resources. Immediate access to my source quality roadmap to help making race routes not covered in this mod.
- Remade Secondary Eclipse Logo from IRL reference.
Update 5/28/2022
- Updated Russian Body and Title Font with proper glyphs instead of an AI upscale.
- Added remaining characters in both language's font sheets.
- Updated font textures to include a limited number of mipmaps. (Nothing too blurry nor too sharp for readability).
- Remade the Turbonetics Aftermarket logo proper after some digging. (Now including BG flames and cursive Racing text)
- New Rival portraits. (Source images thanks to elaymm4. In-game yellow versions were modified by me.)
- Grit style selection. Choose between Custom or Vanilla AI upscaled. (Upscaled images thanks to elaymm4.)
- Refreshed PhotoFinish textures. (Source images thanks to elaymm4. Tollbooth variant was edited.)
- Refreshed Mustang GT & Ford GT secondary logos.
- Lowenhart Brand logo redone. Text logo from Ariso. Lion head redrawn by me.
- Non-UI textures have been removed. Might be seperate mod in the future.
-Thanks to Ariso for collecting everything below this. Certain ones have been modified.-
- EA Logo.
- Cadillac, Lotus, Pontiac, and Lamborghini Manufacturer Logos.
- Cobalt SS, DB9, and Evo8 Secondary logos.
- Stratospeed, HP Racing, Falken Tire, Gentera, Stillen, Araxis, Castrol/Syntec, Skunk2, ACT, Clutchmaster, Koni Suspension, and Wilwood Aftermarket logos.
Update 6/12/2021
- Redrawn ALL TrackMaps again. This will minimize the amount of green/purple caused by DXT compression and will give them the grey-scale backgrounds they were intended to have.
Description
UHUD is a recreating of NFSMW 2005's UI from scratch using mostly vector materials, with original texture proportions to help keep the same look.
Images/Textures with photographic-like details are most likely AI upscaled otherwise.
I have a few examples down below.
And thank you for your attention.
Examples
Note: Depending on your game resolution, your results may vary.
Comments
SolivaN (July 01, 2021 @ 02:08)
Gracias men, por fin encuentro un MOD de HUD que mejora ABSOLUTAMENTE todo el apartado de textos, botones, minimapa, espejo. En verdad muchas gracias.Thanks men, at las I've found a MOD HUD that improve EVERYTHING, text, buttons, minimap, rearview. Really, very very thanks.
XGAMER (June 09, 2021 @ 18:23)
Cuanto tiempo a pasado.Ariso (May 29, 2021 @ 23:19)
@Klexster - Get Widescreen fix for MW05Klexster (May 11, 2021 @ 22:11)
Good morning, afternoon or evening. I came to consult a question or problem that I found in the mod, and the problem is a minimal detail but I really like it and sincerely wanted to know if it has a solution, the problem is that in the title screen ("Click to continue" ) The background that shows us the BMW and the police cars is low in resolution once the mod is installed, I apologize in advance for my English, I am something new speaking it, and I ask for forgiveness for bothering you!MichaelR (May 09, 2021 @ 21:26)
Here is the main menu - https://imgur.com/9RykPLpAnd here is my scripts folder - https://imgur.com/TUhv49Z
I've found a way around - I use GLOBALA.BUN from "NFS MW HD Font Supported", so the plain text is back to normal, readable, all good. But there is still FONT_MW_TITLE inside FRONTB.LZC, which is bugged as well.