2006 Ford Mustang Shelby GT500 (S197-I) [Replace] by nlgzrgn

Category: Cars | Game: Need for Speed: Carbon

2006 Ford Mustang Shelby GT500 (S197-I) [Replace]


NFS Carbon
2006 Ford Mustang Shelby GT500 (S197-I)

Technical Information:

Converted by: nlgzrgn
Converted from: NFS Carbon, ProStreet
Car folder name (XName): MUSTANGSHLBYN



Autosculpt Parts:
- Autosculpt body parts from NFS ProStreet.

Aftermarket Parts:
- Body Kits: Stock + 1 (Widebody from NFS ProStreet)
- Spoilers
- Rims
- Hoods (Roll Cages)
- Roof Scoops
+ Carbonfiber Roof (Can be installed using Debug Car Customize)

- Not upgradable if your game is vanilla.
- Upgradable if you have Improvement or Ultimate Mod.

- Paint
- Vinyls
- Rim Paint
- Window Tint
- Ride Height



- Vanilla "Paul" driver model from NFS Carbon.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)
- Source files for NFS-CarToolkit v2.7 (Modding Resource)


Known Issues:

- Autosculpt highlight doesn't appear. (Tool limitation.)
- Please report if you see any other issues.



1) Create backups of these files:
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin

2) Install the "_MUSTANGSHLBYN-Setup.nfsms" using NFS-VltEd:
1) Download NFS-VltEd and install it:
2) Open NFS-VltEd. When the main window appears, select File > Open from the menu bar.
3) A new dialog will appear. Choose your game installation directory.
4) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
5) Select the "_MUSTANGSHLBYN-Setup.nfsms" from the dialog and click OK.
6) Mod script installation dialog will appear. Click Install to install the mod.
7) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
8) Quit the tool.
- Note: It's recommended to reinstall the car with every new update. But when you do that, VltEd may show some errors. You can safely ignore them.

3) Run your game and select "Shelby GT500".

4) Enjoy your new car!


Changelog: (+ Addition, * Change, ! Attention, - Deletion)

* Tweaked brakelight glass texture.

* Replaced brake rotors texture to a cross-drilled and slotted one.
* Tweaked door lines.
* Fixed rear window being twice as thick.

! Initial release.



- 379Felipe for letting me know about the minor issue in brakelight glasses.
- nfsu360 for NFS-CarToolkit and NFS-VltEd, which make modding the game just easier.
- Oleg Melashenko for ZModeler v2.2.5, where most of the conversion work is done.
- nlgzrgn for converting the car.


© 2019 nlgzrgn @ ExOpts Team. No rights reserved.


ooon001ooo (July 20, 2020 @ 16:15)
Can't Remove the vinyl.

Mi40 (February 07, 2020 @ 21:45)
The cars badging and grille detail is affected by the World Detail option, making it look worse with lower settings.

Uploaded at: August 15, 2019 @ 13:25