NFSC-SavePatcher
v1.2
by MaxHwoy
This update is REALLY important for those who failed to add cars previously.
This is the patcher that modifies your old save game files to have new addon cars.
It is really easy to use, all you need to know is pvehicle and frontend collection names of the cars.
If the creator of the car will provide you with SavePatcher config file to add your car, just paste it to Config folder and run the app.
If the car is already in the game, it will be ignored in the config. You can delete any added or existing car using config file as well.
This works for NFS: Carbon ONLY as of now!
Supports any addon cars, as well as many big mods.
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Changelog:
v1.2
v1.2
+ Added protection for adding cars beyond 200 cars per savegame limit.
! Fixed adding cars to save games with unlocked car slots (very important!)
v1.1
+ SavePatcher checks if the car from config is already in the savefile, if yes, then it ignores it
+ Ability to delete any stock car from the savefile using config
+ When savefile is chosen, it will show how many available car slots are left in the game
v1.0
+ Initial release
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Credits:
- Coded by MaxHwoy
Special Thanks to:
- Miles Dipperion for allocating car slots memories
- CBR team for support and testing
© 2019 MaxHwoy. No rights reserved.
Comments
JJBRWBYLadybug27 (November 15, 2019 @ 17:56)
@maxhwoy, I need a tutorial video so I can understand what to do.KylaAngelineKZYeng (October 09, 2019 @ 10:07)
@maxhwoy, i am playing the Improvement Mod, but my saves could not yet be patched, i use Imp Mod cause of the vinyls named DEFAULT STRING getting named with the mod.MaxHwoy (October 07, 2019 @ 22:28)
@Zephyr4040404I hope in v1.2 there will be no such error
@Wolf
Why do you play ImpMod then, if it is not completed?
@KylaAngelineKZYeng
You can as long as you know all frontend, pvehicle and carclasses from ImpMod cars