the smol fix for NFSMW by AJLethal

Category: Miscellaneous | Game: Need for Speed: Most Wanted

the smol fix for NFSMW

v1.3: ELISE and MURCIELAGO window moldings were corrected, MUSTANGGT antenna material is changed, minor adjustments in the PUNTO ecar.
v1.2: fixed gaps between doors and front fenders in GTI bodykit 3, added IMPREZAWRX grille fix.
v1.1 Rev. A: removed turbo sound for Supra (for the optional script)
v1.1: added fixed CORVETTEC6R, fixed CTS sound bug

not compatible with modloader
Includes the following small fixes for NFSMW:

fixed various models
A3: fixed misplaced wheel, its positions and interior sticking out
M3 GTR [Race] & Corvette C6.R: fixed pitch black decal bug
Rhino Heavy SUV: fixed driver texture and in-race ride height
GTI: fixed missing right headlight housing, gaps between doors and front fenders in bodykit 3.
IMPREZAWRX: fixed front grille in some bodykits
ELISE and MURCIELAGO: window moldings were remapped.
MUSTANGGT: Antenna material was changed to make it more visible.
Pursuit Corvettes: fixed missing brakes
Fixed aftermarket wheels brake mountpoints and BBS RK wheel that was sticking out a little
Several changes to ecar data for various cars (997, Punto, SL500, DB9, Ford GT, Elise, Carrera GT, Gallardo, Viper) for more accurate/better wheel sizes and fitment
Fixed (to some extent) the dummied out 20_8_1 event: cars no longer will head into a wall (lol)
Changed engine sounds for the CTS, A3, TT and CLK500
(Optional) Tweaked perfomance for Punto and Supra (the former with the 1.4 T-Jet specs and the latter to the base specs)


In NFSVLTEd ,import (File > Import > Modscript) the nfsmw_smolfix.nfsms file and click Install, then save

Used tools:
NFS VLTEd | Notepad
If you would like to modify and/or distribute this mod, please:

keep this readme file without any alterations whatsoever (in case of just sharing this mod around)
give me proper credit (AJ_Lethal) for creating the mod
Seriously, respecting those conditions is not hard at all. Unless you're terminally dumb or a shameless, talentless hack.


AJLethal (May 09, 2022 @ 14:51)
1) the mod is not compatible with Modloader because it makes changes to the vlt database and modloader relies on fixed vlt memory offsets to work, hence it would crash when modloader attempts to work with a modified database. If you need to install a modloader mod with a modified database you can always import the mwps script with vlted and replace files manually

2) are you using ExOpts? the mod shouldn't corrupt any existing save game afaik

Neebz (May 08, 2022 @ 15:28)
oh and also not make it corrupt all of my savegames?

Neebz (May 08, 2022 @ 08:19)
Pls is there ANY way you could make / help make this work with Modloader cus I love your fix but I also want to use modded Traffic Cars which necessitates the Modloader. Any help regarding this would be appreciated...

AJLethal (March 04, 2022 @ 03:53)
@wavecq: the script moves the files

wavecq (March 01, 2022 @ 18:54)
Hello, Im sorry for the noob question: Do I have to move the contents of the CARS folder into the game CARS folder too? or its just import the nfsms file on vlted and its done?


Uploaded at: February 26, 2020 @ 13:19


7cb5ac-[NFSMW-Misc] the smol fix[]).rar (Size: 16.83MB) Latest Version
9b7165-[NFSMW-Misc] the smol fix[]).rar (Size: 11.07MB) Old Version
279224-[NFSMW-Misc] the smol fix[]).rar (Size: 11.07MB) Old Version