Carbon Motors E7
Update 1: Headlight beams relocated to correct position and 3rd brake light hidden.
HOW TO INSTALL:
1. Go to your game folder and open the VEHICLES folder.
2. Make a backup copy of VEH_1399322_HI.BNDL
3. Copy this modded VEH_1399322_HI.BNDL and overwrite.
4. Start game
As it replaces a promo car that is not widely available, to actually drive the car you need to use a car changer.
You could use the jackspot changer mod
https://nfsmods.xyz/mod/3129
Or car changers are generally available on the internet with a Google search however you can also download a cheat table from the NFSMods Discord server (this mod site's own Discord server).
Join the nfs-mostwanted2012 channel and check the Pinned Messages at the top. It is called "caridchanger.rar" The car ID to use is 1399322.
This mod was built and tested on the retail Origin version of the game. Compatibility with older versions is not guaranteed.
Mod uploaded on behalf of, and with permission from, FDPanther.
The original model was ported to MW12 by Enksx1.
Comments
SwiftZC33S (March 19, 2022 @ 13:23)
Neither Panther nor myself have the tool to import car models. It is not available to public. The original model was not done by us. Only copied over and customised.MercuryG (March 19, 2022 @ 09:40)
can i request a car? can you import the maserati quattroporte? that will be so cool of you. thanks bud!SwiftZC33S (March 19, 2022 @ 00:50)
Side note: why the lights and other glass bits are like this?1. Mod creator likes this style.
2. UVs of light textures on the original model are b.r.o.k.e.n. brake lights barely visible, extra lights appear on the roof when braking, running lights may as well not exist. Headlights are only thing that looks semi normal. Ain't missing much by having it modded like this.