2004 Porsche 911 GT2 (996) (Unlimiter v4 Supported Extended Customization Refresh)
Base model already in game, with some parts from Forza Motorsport 4, Real Racing 3, NFS 2015, Heat, and World (Including base game and Sparkserver).
Customization:
- Body kits (5) - Ported from 911 Turbo S (996)
- Spoilers (11 unique + vanilla Porsche)
- Hoods (all from base game + stock carbon variant)
- Roof (1) - Turbo S interior accomodation
- Rims (5 custom paintables)
- Interior (36) - Color options (accomodates both GT2 and Turbo S interiors changed via "roof" section)
- Headlights (15) - Color tints
- Taillights (21) - Color Tints
- Brakes (15) - Caliper colors
- Side Mirrors (1) - Carbon variant
- Attachments (1 slot)
Slot 1: Headlight Glass (color tints + remove option)
- Paint
- Vinyls
- Window Tint
- Decals
- Numbers
- Custom Gauges
Installation instructions are on the ReadMe file.
Permissions Granted:
1. To convert this mod into other games.
2. To impove this mod by adding more customization into the mod or improving performance.
3. To add this car into repacks such as Redux, Remasters, Pepega Mod, etc.
Credits:
Frannco1099 - The base in which the mod was worked on
Blender - Software used to work with the model and create the mod.
.CSB - CSR2 models where I got their spoilers from
DMN - Forza Models where I got spoilers from
GM25 - Real Racing 3, NFS Heat and NFS 2015 parts
nfsu360 - NFS CarToolKit software used to export the model and textures into .bin files.
NFSAddons Reborn Discord Server - Helping me out during the creation of the mod.
Freeroam SparkServer - Some of the customization parts
https://www.mediafire.com/file/ghtyrttkbv69w0g/Porsche_911_GT2_%2528996%2529_Extended_Customization_Update.zip/file
Note: For this mod to work properly, you must install Viper4K's modder resource/global textures pack first.