[MW12] Beta Map Mods and Open Areas by SwiftZC33S, Ponter, PolySoupList

Category: Maps/Tracks | Game: Need for Speed: Most Wanted (2012)


[MW12] Beta Map Mods and Open Areas





[NFSMW12] Beta Map Mods and Open Areas
by SwiftZC33S, Ponter and PolySoupList

DOWNLOAD: https://drive.proton.me/urls/DWES8SJQH0#NeEJPBdXROoX
ALTERNATIVE DOWNLOAD LINK IF PROTON DOESNT WORK: https://mega.nz/folder/GAIVzC7R#1WUzOajvw0g1OAZQC8GMIQ

[ABOUT]
This map mod combines Open Alleyways & More (https://nfsmods.xyz/mod/3794) and Trees in Downtown Fairhaven (https://nfsmods.xyz/mod/4761) and adds:
- Extra open areas
- Police Station garage
- Beta: Cut alleyways in Downtown
- Beta: Three garages in McClane and Downtown
- Beta: Animated flags, some signs and water features
- Beta: Boat and cruise ships (static - can't animate them yet)
- Beta: Animated excavators in the McClane Construction Site

Only beta content that causes minimal interference with normal gameplay has been restored. Some things don't have collision, this is intentional.
We may add more stuff if time & motivation permits.

Beta content is taken mostly from Sven, FGH, HAWAII_MAIN_PC.

A Location Map is in the download link, showing open areas (red) and garages (green).

[INSTALL]
Copy all .BNDL files to the Need for Speed Most Wanted\HAWAII folder and overwrite.

[CREDITS]
Ponter - Open Alleyways + Police Station garage
PolySoupList - Downtown Trees + cut alleyways + cruise ships
DGIorio - Blender import/export tools. The only reason we're able to make these mods. (https://ko-fi.com/DGIorio)

Comments


SwiftZC33S (January 15, 2025 @ 12:51)
Thanks for the video, it was very helpful. I have now tried multiple tests doing exactly the same thing you did (even hitting the pole at the same time, and switching cars then returning to the jackspot) and nothing. I also got a friend to test it. Thanks for reporting it but I'm not sure what is going on at the moment. I'll try to keep an eye on comments for anyone else that might have a problem.

PlateProductions (January 14, 2025 @ 16:31)
i went and removed every single thing including reshade and added this mod back in and still got the crashing to happen. It's location specific which is why i linked it to this mod. When you drive far enough it stops crashing. I recorded a video demonstration of how i got it to crash. Keep in mind that it might not crash sometimes but all you have to do is switch cars and switch again and try it again and it can suddenly start crashing again. https://drive.google.com/file/d/1qrIW5FTbUaZUrtQKx4XfjOfXd7WSwbwm

SwiftZC33S (January 14, 2025 @ 09:00)
It's still working fine for me. Tried on both lanes on Beltway South, and the short road that connects them (which turns into Lowrey Street) immediately outside of the jackspot. I even went a little further to the start of Lowrey Street. Have you tried it with NO other mods installed at all, regardless of what they're for?

PlateProductions (January 13, 2025 @ 21:03)
No it's still there when i took it off so very specifically what you need to do is drive the camaro out of the jackspot by the sea and handbrake turn in the main road. It should freeze up and crash when you handbrake turn for some reason even when any other mod in effect is removed

PlateProductions (January 13, 2025 @ 20:38)
looks like it's a beta driver models mod problem that's causing random crashes in some specific areas for some reason as i removed that and the camaro works fine. Sorry for not checking the driver mod which is the only other mod constantly in effect when driving.


Uploaded on July 08, 2024 at 13:14:15.
Last updated on July 12, 2024 at 12:06:50.