[MW12] Beta Map Mods and Open Areas by SwiftZC33S, Ponter, PolySoupList

Category: Maps/Tracks | Game: Need for Speed: Most Wanted (2012)


[MW12] Beta Map Mods and Open Areas





[NFSMW12] Beta Map Mods and Open Areas
by SwiftZC33S, Ponter and PolySoupList

DOWNLOAD: https://drive.proton.me/urls/DWES8SJQH0#NeEJPBdXROoX
ALTERNATIVE DOWNLOAD LINK IF PROTON DOESNT WORK: https://mega.nz/folder/GAIVzC7R#1WUzOajvw0g1OAZQC8GMIQ

[ABOUT]
This map mod combines Open Alleyways & More (https://nfsmods.xyz/mod/3794) and Trees in Downtown Fairhaven (https://nfsmods.xyz/mod/4761) and adds:
- Extra open areas
- Police Station garage
- Beta: Cut alleyways in Downtown
- Beta: Three garages in McClane and Downtown
- Beta: Animated flags, some signs and water features
- Beta: Boat and cruise ships (static - can't animate them yet)
- Beta: Animated excavators in the McClane Construction Site

Only beta content that causes minimal interference with normal gameplay has been restored. Some things don't have collision, this is intentional.
We may add more stuff if time & motivation permits.

Beta content is taken mostly from Sven, FGH, HAWAII_MAIN_PC.

A Location Map is in the download link, showing open areas (red) and garages (green).

[INSTALL]
Copy all .BNDL files to the Need for Speed Most Wanted\HAWAII folder and overwrite.

[CREDITS]
Ponter - Open Alleyways + Police Station garage
PolySoupList - Downtown Trees + cut alleyways + cruise ships
DGIorio - Blender import/export tools. The only reason we're able to make these mods. (https://ko-fi.com/DGIorio)

Comments


radracer (October 12, 2024 @ 02:57)
I replaced the files in Hawaii and now it doesn't boot then I replaced the original files and it still doesn't boot. I don't want to reinstall because I have mods already installed. does anyone have a non modded Hawaii file?

MrArbuckleCustomAccount (October 03, 2024 @ 09:58)
also textures and materials be improved

MrArbuckleCustomAccount (October 03, 2024 @ 09:53)
Is there will be may 19 2012 cut areas in nfsmw 2012?

SwiftZC33S (October 03, 2024 @ 01:27)
Currently working on most of the cut beta areas, eg fairhaven homes/mine/connector roads. The biggest slowdown is having to fix the UV mapping as most of the UVs are not suitable for final game textures & materials. They were set up to use the generic dev texture. To do a good quality job it takes a lot of time, rather than just importing beta stuff to blender and immediately exporting it with minimal changes. There is also custom modeling work to do so everything connects up. The airport will be kept too.

MrArbuckleCustomAccount (October 01, 2024 @ 18:34)
Can you make more beta areas about NFSMW 2012 May 19 2012 More Areas plz :(


Uploaded on July 08, 2024 at 13:14:15.
Last updated on July 12, 2024 at 12:06:50.