[MW12] Beta Map Mods and Open Areas

NFSMW12 Beta Map Mods and Open Areas
by SwiftZC33S, Ponter and PolySoupList and others
DOWNLOAD: https://drive.proton.me/urls/DWES8SJQH0#NeEJPBdXROoX
ALTERNATIVE DOWNLOAD LINK IF PROTON DOESNT WORK: https://mega.nz/folder/GAIVzC7R#1WUzOajvw0g1OAZQC8GMIQ
The download link includes a Location Map, showing open areas (red) and garages (green), and a short video on how to access the new cut areas via Hughes International Airport.
ABOUT
This map mod combines Open Alleyways & More (https://nfsmods.xyz/mod/3794) and Trees in Downtown Fairhaven (https://nfsmods.xyz/mod/4761) and adds:
- Extra open areas
- Police Station garage
- Beta: Cut alleyways in Downtown
- Beta: Three garages in McClane and Downtown
- Beta: Animated flags, some signs and water features
- Beta: Boat and cruise ships (static - can't animate them yet)
- Beta: Animated excavators in the McClane Construction Site
- Beta: Pursuit Breaker in Downtown (optional download)
- Beta: Cut Areas - Iron Mine, Preacher Lane, Maplewood Lane, Under Construction/Fairhaven Luxury Homes
-----Added August 2025 -----
- Beta: Animated boat in McClane (Pontiac Firebird jackspot area)
- Beta: Flying helicopter in Downtown (Ford F150 jackspot area)
- Beta: Stone Drift Lane part 1
- Car repair spots in Iron Mine, Preacher Lane and Under Construction.
YOU NEED THE TERMINAL VELOCITY DLC TO ACCESS THE NEW CUT AREAS!
-------------------------
Only beta content that causes minimal interference with normal gameplay has been restored. Some things don't have collision, this is intentional. Beta content is taken mostly from Sven, FGH, HAWAII_MAIN_PC, anything.
INSTALL
Copy all .BNDL files to the Need for Speed Most Wanted\HAWAII folder and overwrite.
CREDITS
Ponter - Open Alleyways, Police Station garage, Babuleh model, new location planning for Cut Areas, Stone Drift Lane
PolySoupList - Downtown Trees, cut alleyways, cruise ships, Bouncy Yaris
Enksx1 - help with UV mapping and texturing, animation fixes
BrokenPoliceCar - help with UV mapping and texturing
CrayonChewer - airport access road
DGIorio - Blender import/export tools. The only reason we're able to make these mods. (https://ko-fi.com/DGIorio)
[WORKS IN PROGRESS/PLANNED]
Seneca Trail Road
Wildcat Trail Road
Additional connector roads
General improvements
Comments

SwiftZC33S (August 12, 2025 @ 21:28)
They were never textured in beta. We did it ourselves, that’s mostly why it takes so long for updates. Everything needs to be UV mapped correctly to support final textures. There is also custom modeling work to do which further slows things down. Traffic/races: technically, yes. Feasibly, no. Will I be doing it myself, unlikely..jpg)
OnlyCreatedThisForHDEffects (August 12, 2025 @ 18:31)
I have 2 questions: In what build were the beta areas textured? I have only seen videos of them untextured, I thought they never got textured?! Is it possible to add traffic/races to the beta areas? (My logical thinking skills already tell me races are impossible).jpg)
OnlyCreatedThisForHDEffects (August 11, 2025 @ 20:10)
INSANE!!! PLEASE KEEP WORKING ON THIS!
Stamp05 (July 21, 2025 @ 01:38)
YEEEEEEEEES SO GOOOOOOD!