[MW12] Beta Map Mods and Open Areas

NFSMW12 Beta Map Mods and Open Areas
by SwiftZC33S, Ponter and PolySoupList and others
DOWNLOAD: https://drive.proton.me/urls/DWES8SJQH0#NeEJPBdXROoX
ALTERNATIVE DOWNLOAD LINK IF PROTON DOESNT WORK: https://mega.nz/folder/GAIVzC7R#1WUzOajvw0g1OAZQC8GMIQ
The download link includes a Location Map, showing open areas (red) and garages (green), and a short video on how to access the new cut areas via Hughes International Airport.
ABOUT
This map mod combines Open Alleyways & More (https://nfsmods.xyz/mod/3794) and Trees in Downtown Fairhaven (https://nfsmods.xyz/mod/4761) and adds:
- Extra open areas
- Police Station garage
- Beta: Cut alleyways in Downtown
- Beta: Three garages in McClane and Downtown
- Beta: Animated flags, some signs and water features
- Beta: Boat and cruise ships (static - can't animate them yet)
- Beta: Animated excavators in the McClane Construction Site
- Beta: Pursuit Breaker in Downtown (optional download)
- Beta: Cut Areas - Iron Mine, Preacher Lane, Maplewood Lane, Under Construction/Fairhaven Luxury Homes
-----Added August 2025 -----
- Beta: Animated boat in McClane (Pontiac Firebird jackspot area)
- Beta: Flying helicopter in Downtown (Ford F150 jackspot area)
- Beta: Stone Drift Lane part 1
- Car repair spots in Iron Mine, Preacher Lane and Under Construction.
YOU NEED THE TERMINAL VELOCITY DLC TO ACCESS THE NEW CUT AREAS!
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Only beta content that causes minimal interference with normal gameplay has been restored. Some things don't have collision, this is intentional. Beta content is taken mostly from Sven, FGH, HAWAII_MAIN_PC, anything.
INSTALL
Copy all .BNDL files to the Need for Speed Most Wanted\HAWAII folder and overwrite.
CREDITS
Ponter - Open Alleyways, Police Station garage, Babuleh model, new location planning for Cut Areas, Stone Drift Lane
PolySoupList - Downtown Trees, cut alleyways, cruise ships, Bouncy Yaris
Enksx1 - help with UV mapping and texturing, animation fixes
BrokenPoliceCar - help with UV mapping and texturing
CrayonChewer - airport access road
DGIorio - Blender import/export tools. The only reason we're able to make these mods. (https://ko-fi.com/DGIorio)
[WORKS IN PROGRESS/PLANNED]
Seneca Trail Road
Wildcat Trail Road
Additional connector roads
General improvements
Comments

SwiftZC33S (January 14, 2025 @ 09:00)
It's still working fine for me. Tried on both lanes on Beltway South, and the short road that connects them (which turns into Lowrey Street) immediately outside of the jackspot. I even went a little further to the start of Lowrey Street. Have you tried it with NO other mods installed at all, regardless of what they're for?
PlateProductions (January 13, 2025 @ 21:03)
No it's still there when i took it off so very specifically what you need to do is drive the camaro out of the jackspot by the sea and handbrake turn in the main road. It should freeze up and crash when you handbrake turn for some reason even when any other mod in effect is removed
PlateProductions (January 13, 2025 @ 20:38)
looks like it's a beta driver models mod problem that's causing random crashes in some specific areas for some reason as i removed that and the camaro works fine. Sorry for not checking the driver mod which is the only other mod constantly in effect when driving.
SwiftZC33S (January 13, 2025 @ 12:08)
@PlateProductions I haven't been able to reproduce this crash. What other mods do you have? If you list the mods I can try them as well and see if it crashes