Noob's ProStreet Handling Overhaul by NoobSolid26

Category: Scripts | Game: Need for Speed: ProStreet


Noob's ProStreet Handling Overhaul





Noob's ProStreet Handling Overhaul changes the unnecessarily sluggish and awkward feeling of the original handling. It's an alternate take on the ProStreet's handling with elements from past NFS games and other racing games, combined with many fixes and adjustments.

A new big update has been released! Check out the ModDb article for more in depth info!

Note: If you're updating this mod, use a fresh copy or restore backups via VLtEd for the intended
experience. Since the modifications are really deep, It's hard to make a proper updater, sorry for
inconvenience.


[Handling changes]:
-Faster and more precise steering
-No snap oversteer at high speeds
-Engine braking slows down the car more
-Counter steering is more effective
-Improved FWD behavior
-Roads are %10 grippier
-Removed every assist from king level except the ABS
-Improved collision momentum between cars

[Fixes]:
-Fixed the useless stage forced induction upgrades for classic muscle cars
-Fixed the classic muscle car gear ratios (mostly)
-Fixed many of the bouncy cars on speed challenge
-Fixed many of the broken upgrades (Tires, power, ect.)
-Fixed the absurd handling of Koenigsegg CCX and McLaren F1
-Fixed the cam timing tuning (By JammyGamer)
-Fixed the Mclaren F1 sound problem (optional)

[Optional adjustments]:
-2x faster shift speed for all cars (optional)
-Increased AI and drift difficulty (optional)
-Removable top speed limiter (optional)
-Nitrous for DBR9 and Veyron (optional)
-FWD/AWD cars for drift mode (optional)
-Equal drift multipliers for all cars (optional)
-Hardcore damage (optional)

[Installation]:
1-) Get the NFS VltEd from Here
2-) Open the program, at the upper left, click "file" and "open" then select the ProStreet's game installation folder.
3-) At the upper left, click the "import" and "import script" button. And select the installer that came with the mod, install it and save.

[Mod support, OGVI and game compatibility]:
-It may conflict with mods that adjusts the handling of the cars. But feel free to try with mods.
-This mod works with OGVI, but it's not fully tuned or tested with it.
-This mod is only tested at version 1.1, compatibility is not guaranteed with version 1.0 of the game.

[Credits]:
Mod author: NoobSolid26
Cam timing tuning fix: JammyGamer
VltEd modding tool: nfsu360
Kate text editor: KDE
----------------------------------
Special thanks:
VeeTec: For contributing
Justin the Dude: For reporting a crucial crash quickly
Udana007: For helpful feedback
KuruHS: For helpful feedback

(17.03.2026) [Update 2.1]:
-Fixed the useless stage forced induction upgrades for classic muscle cars
-Fixed broken tire uprades of varius cars (Silvia, Corvette C6, EVO IX, S4,R32, Eclipse etc.)
-Improved the handling of all classic muscle cars (9 cars)
-Improved the handling of all AWD cars (18 cars)
-Resolved the unintentional nerf of all Porsche 911's and Cayman S
-Handling improvements to: S2000, Zonda, Ford GT, Carrera GT, Corolla, CCX, F1, Corvette C6,
Corvette Z06, Challenger, Camaro, Viper, Mustang Cobra, Solstice, CTS-V, DBR9
-Suspension adjustments to various cars
--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---
-Added an option to equalize the drift multipliers of all cars
-Added a higher tier of AI difficulty (mod options)
-Added the ability to increase the drift difficulty (mod options)
-You can now choose a more punishing car damage (mod options)
-Now you can reset all AI settings (mod options)
-Small polish ups and oversight cleaning




Comments


Wall2025 (September 09, 2025 @ 13:17)
Quick question , liking the mod so far , is there a chance of awd/fwd cars to have support for wheelie compentitions ?

NoobSolid26 (August 28, 2025 @ 19:24)
@Lix did you used any other mod with this mod? Cars should not straighten themselves out, and should gain around same amount of points as vanilla. I didn't see any abnormalities other than standard ProStreet jank while testing.

Lix (August 27, 2025 @ 18:43)
drifting is borderline impossible with this mod. even if you can stop the car from straightening out, you'll always gain basically no points

NoobSolid26 (July 05, 2025 @ 09:20)
@Lice23 I tried the modifications you suggested. TC doesn't activate when you finish races or restart races at the middle of the race. But it still activates when you restart a race at the results screen and when you finish a practice race.

It's probably something about restarting a race at the results screen that triggers the TC.

Lice23 (July 04, 2025 @ 21:22)
Yeah that seems to happen in some places, haven't been able to pinpoint exact conditions for the steering to seemingly stop working, though.
By the way, I was looking at VltEd and found some settings that seem to have permanently shut off TC, at least in the few tests I've made (3 different tracks with 2 different cars). I edited fe_global > driver_assist_levels > king > 0x114391f1 and 0x396acd01. Normally they're 1, 2, 0, 1, 0, 0 and 2, 2, 1, 1, 0, 0 respectively, I set them to all 0s and so far so good.


Uploaded on June 19, 2025 at 15:20:09.
Last updated on March 26, 2026 at 02:11:56.

Download

 
964c54-Noob's ProStreet Handling Overhaul 2.1.1.zip (Size: 3.25MB) Latest Version
 
cee03e-Noob's ProStreet Handling Overhaul 2.1.zip (Size: 3.25MB) Old Version
 
34eddf-Noob's ProStreet Handling Overhaul 2.0.8.zip (Size: 2.86MB) Old Version