Noob's ProStreet Handling Overhaul by NoobSolid26

Category: Scripts | Game: Need for Speed: ProStreet


Noob's ProStreet Handling Overhaul





Noob's ProStreet Handling Overhaul is came to life with one goal in mind. Changing the unnecessarily sluggish and awkward feeling of the original handling. It's an alternate take on the ProStreet's handling with elements from past NFS games, combined with many fixes and adjustments.

You can look at all of the updates at the ModDb articles page!
Important: If you're upgrading from version 1, use a fresh copy or restore backups via VLtEd for the intended experience.

[Handling changes]:
-Faster and more precise steering
-No snap oversteer at high speeds
-Roads are %10 grippier
-Engine braking slows down the car more
-Counter steering is more effective
-Removed every assist from king level except the ABS
-Improved collisions between cars

[Fixes]:
-Fixed the classic muscle car gear ratios
-Fixed many of the bouncy cars on speed challenge
-Fixed the absurd handling of Koenigsegg CCX and McLaren F1
-Fixed the cam timing tuning (By JammyGamer)
-Fixed the McLaren F1 sound problem (optional)

[Optional adjustments]:
-2x faster shift speed for all cars (optional)
-Increased the AI difficulty by a bit (optional)
-Removed the top speed limiter (optional)
-Nitrous for DBR9 and Veyron (optional)
-FWD/AWD cars for drift mode (optional)

[Installation]:
1-) Get the NFS VltEd from Here
2-) Open the program, at the upper left, click "file" and "open" then select the ProStreet's game installation folder.
3-) At the upper left, click the "import" and "import script" button. And select the installer that came with the mod, install it and save.

[Mod support, OGVI and game compatibility]:
It may conflict with mods that adjusts the handling of the cars. But feel free to try with mods.
---------------------
This mod works with OGVI, but it's not fully tuned or tested with it.
---------------------
This mod is only tested at version 1.1, compatibility is not guaranteed with version 1.0 of the game.

[Credits]:
Mod author: NoobSolid26
Cam timing tuning fix: JammyGamer
VltEd modding tool: nfsu360
Xed text editor: Linux Mint Team
----------------------------------
Special thanks:
Udana007: For helpful feedback
KuruHS: For helpful feedback

[Latest Updates]:
-Adjustments to Toyota Supra and Nissan GTR (2.0.6)
-Buffed the drift points of S2000 (2.0.6)
-You can now select the road surface grip (mod options) (2.0.6)
-Dive bomber AI setting is added (mod options) (2.0.6)
-Added documentation for modders (2.0.6)
-Fixed the regressions from the updated classic muscle car gear ratio fix (2.0.5)
-Fixed a small oversight where drag versions of FWD cars were RWD swapped (2.0.4)




Comments


NoobSolid26 (July 04, 2025 @ 16:43)
@Lice23 Oh i forgot to mention. This game has a weird hidden assist that interferes with the steering. If you look at the wheels while turning at some corners, you'll see the wheels won't turn properly even if you steer all the way. That can cause inconsistent steering sometimes, i'm looking for a way to disable that.

Overall assists in this game are either weird or buggy, TC seems to be hard coded to be on if some conditions met.

Lice23 (July 04, 2025 @ 16:01)
Oh ok, I see... I found it strange because at the beginning of the corner there seems to be grip, but midway through, the car almost stops turning altogether, is that also how it is for you? I'm just trying to make sure that something else I changed in the games settings isn't screwing up the handling changes you made. Also, even with your mod on and on king mode, I still have the TC light come on occasionally, not sure if this is unremovable or not.

NoobSolid26 (July 04, 2025 @ 15:13)
@Lice23 I tried it and i don't think there is a problem with it. It's happening because of the changes to the steering system. Cars now turn less at higher speeds, so you need to brake a bit when going into high speed corners. Steering change is mostly noticeable at Tokyo which have a lot of high speed corners.

Lice23 (July 04, 2025 @ 13:50)
Some cars seem to randomly lose traction as if they were being lifted off the ground. One place I was having this happen regularly was the tokyo dockyard II race day with the two longer tracks. On the final left hander (the one that goes down to a covered section of the dock) using a (mostly) stage 2 GT3RS the car massively understeers mid corner as if there was no downforce being applied to the car whatsoever. Is this replicable on your end? If not, then my game might be borked!

NoobSolid26 (July 04, 2025 @ 11:24)
@Aes It shouldn't crash like that, i just picked out DBR9 yesterday without problems. I don't get any crashes on my tests so it's probably caused by something weird. If you don't use generic fix, that can probably fix the crashes you get.


Uploaded on June 19, 2025 at 15:20:09.
Last updated on October 31, 2025 at 22:26:16.

Download

 
f211ec-Noob's ProStreet Handling Overhaul 2.0.6.zip (Size: 2.72MB) Latest Version
 
09a430-Noob's ProStreet Handling Overhaul 2.0.5.zip (Size: 2.01MB) Old Version
 
0bf9c1-Noob's ProStreet Handling Overhaul 2.0.4.zip (Size: 2.01MB) Old Version