Dodge Viper SRT-10 Convertible FE
I've actually worked on few other cars before, they all kinda suck though, so if you found some bug or something weird with these, feel free to give feedback, i'll try to improve as always
Dodge Viper SRT10 Convertible Final Edition, Ported car from HPR, features:
-Full Damage Model of the car (except for doors and mirrors)
-Dents and Glass for Visual Damage (removed scratches, dirt, and dust since they doesn't seem to work nicely)
-Properly Adapted Emissive Textures
-Baked AO (finally duh)
-Steering Wheel anim
-Proper Effects and Driver Position


Installation:
-Drop the BNDLs into Game Folder/VEHICLES
Known Issues:
-The main badges worked fine, however, for the second one (below the left and right VIPER SRT-10 lettering on both fender) the reflection of it were bugged, im still inexperienced, so if you want to help, feel free
-No dust, dirt, and scratch damage, again as mentioned above, they dont work so well
-The lit up gauge inside of the cockpit is probably too bright, but at least the headlights look good now
-Rims on this car were not accurate, it still uses rims from the original 2013 viper, i'll fix in once i know how to port wheel blurs
Thanks to these people for the help:
-Polly (helping out with some materials and baking AO)
-DGIorio (for the blender addon)
Damage Models and some other features:






Changelog:
-1.0: Public Release
Comments
LightningMcQueen (March 28, 2026 @ 11:46)
hot pursuit