NFS 2015 Revival Mod v3(Experimental) by Brawltendo

Category: Miscellaneous | Game: Need for Speed 2015

NFS 2015 Revival Mod v3(Experimental)

Disclaimer: This version of the mod is experimental and may be unstable. Report any bugs that are not known and aren't already listed below.

As with the previous iteration of the Revival Mod, this aims to make the driving experience in NFS 2015 feel better along with other miscellaneous aspects of the game, such as the removal of crash cams.

Changes from v2:

-Brand new handling that doesn't use drift component at all (unless you're starting a new game).

-Every single car has been fine tuned to work with the new handling.
-Drifting requires throttle control and countersteering; it will be much harder to get adjusted to and win events.

-WIP warehouse limit removal (broken at the moment, will try to fix it in an update)
-WIP gear tuning restoration (beta element that still exists in the game, just need to unlock it for it to work)
-Action cam does not trigger the drift cam when you start drifting.
-Drivetrain swaps have been added! The second set of tires are upgrades for your car's stock drivetrain, while the 3 sets after that are all for grip and drift variants of RWD, FWD, and AWD drivetrain swaps.
-Tires now change actual tire specs rather than either increasing or decreasing the max drift angle allowed.
-Differential tuning has been overhauled to change the actual diff specs of your car instead of changing the downforce offset.
-Negative camber will now slightly affect how your car handles (not by much, but enough to make a bit of a difference).
-Ferraris can now have their rim color changed (full rim customization will come in a future update).

Known bugs/issues:

-The aforementioned drifting difficulty will be a slight problem, but with the right tune, nearly any car can be turned into a great drift build.
-Lots of speed loss while turning, but made up for by increased cornering ability. Not really sure if this is a problem yet. Let me know.
-Hasn't been tested to see if this is compatible with a new game or if it breaks the beginning of the game (or at least the first few hours). This is another thing where I'll need a lot of feedback.

Installation instructions:

-Download the latest version of Frosty Mod Manager from here:
-Add NFS15 to the mod manager when prompted.
-Install the mods by dragging and dropping the archive onto the mod manager window.
-Apply the mods you want to use (to use the handling override mods, just have them below the main Revival Mod in the application order so that they take priority).


BAGGYHEART (July 20, 2020 @ 06:39)
Hey man , sorry if this request sounds stupid but could you please make drifting just a little bit easier ?

HelsTR (March 11, 2020 @ 10:16)
The mod's good, but there's still yet a bit of input lag. You should either find a way to enable Raw input as Realistic Plugin for 2012 MW does, or reduce that input lag. Also sometimes is difficult to grip in sharp turns, mostly because this input lag. If you correct this, mod will be perfect.

Zafictus (February 07, 2020 @ 17:10)
I havent tried the drift yet, but so far the mod is awesome. It glitches out some times putting the tyres far away from their place but everything goes back to normal once you exit the garage. There's the gear ratios option which prompts me to go to Gearbox in Performance settings but i cant find that option. Will that be implement later? Because that would be amazing. If i can complain about sth is that the grip cars are too grippy...if that makes any sense. Very fast cornering.

barbadul (December 22, 2019 @ 18:32)
This mod is my personal reason for buying and playing NFS2015. This version is the best by far, cars can both do drift and grip and it feels great. Can give a little hint for drifting which works for me: I tune down differential from blocked to open a bit (on some cars it is nearly fully opened) and initiate the drift with a handbrake instead of regular brakes. Yeah, open diff sounds weird for drifting but with this mod, it gives the car some more stability and reduces the possibility of spin.

whisky6 (December 21, 2019 @ 20:16)
played the vanilla for like one or two missions, then installed the mod. can confirm the beginning of the game is absolutely doable (at least with the civic). worst case scenario you just tune your car for drifting and you can slide it around without a problem. right now i switched to r32, if i find anything wrong with the mod i will report it; so far it's been great


Uploaded at: November 12, 2018 @ 09:49