[NFS C] Extended Customization
This mod's main goal is to make hardcoded stuff available to be customized.
- For all cars(ExtendedCustomization.ini)
+ ForceLodA - make all cars use LODA
+ FixExhaustFx - fixes autosculpt effects(fire) for all autosculpt rear bumpers
- For a specific car(file in ExtendedCustomizationCars folder)
+ PopUpHeadLights - defines if car has popup headlights or not, also you can make them customizable(new menu option in Aftermarket parts)
+ Roof - defines if car has sun roof or not, also you can make it customizable(menu option)
+ ChopTop - enables or disables Autosculpt Chop Top menu option
+ IneriorHI - add interior to Aftermarket parts menu
+ ForceLodA - make this car use LODA only(can be useful if modded car has no lod, so you can compile it using only lodA, it will make geometry.bin 4 time lighter)
+ FrontBadging - makes front badge customizable, adds it to Aftermarket parts menu
+ RearBadging - makes rear badge customizable, adds it to Aftermarket parts menu
Copy everything from "ExtendedCustomization" to your NFS Carbon game folder (you can skip dinput8.dll if you already have one)
How to use:
You can change general options in ExtendedCustomization.ini
To change car specific you need to create text file in ExtendedCustomizationCars folder, name it exactly as its named in CARS folder without extension(see EXAMPLECAR file for details)
Corrected folder name ExtendedCustomizationCars, please make sure you copied car files to a new folder if you had v1 installed
You are allowed to use this script as a part of your car mod(just leave a credit:) ), but I recommend to have link to this post so users will get latest updates.
Thanks to nlgzrgn, MrAdam, Felipe379 and all Extra Options team for help.
Made by Archie(AR4I)
AR4I (May 24, 2020 @ 14:54)Infinite tuning sliders are already a part of this mod
Seban (May 24, 2020 @ 10:30)NICE! Is possible to make an infinite Autosculpt slider MOD for ProStreet? And infinite tuning sliders?
HenryAllen05 (May 23, 2020 @ 17:29)Cool. Thanks! I guess I will try it with some mods.
AR4I (May 23, 2020 @ 17:27)@HenryAllen05 yes
HenryAllen05 (May 23, 2020 @ 17:11)[email protected] And the same thing goes to headlights, right?
If I want to add pop-up headlights in a car that replaces 300C (example again) just putting "1" in PopUpHeadLights would be enough. And viceversa, if I make a mod without pop-up headlights replacing 240SX (another example), with a "0" force the model to use the headlight on. Am I right?