[NFSC] Extended Customization by ARCHIE

Category: Scripts | Game: Need for Speed: Carbon


[NFSC] Extended Customization




 

NFS Carbon - Extended Customization

Wiki

Installation:
1. Install NFSC Unlimiter.
2. Run Binary in User mode and select install.end.
3. Import install.nfsms ModScript via OGVI.
4. Create a new Save Game.

If your game crashes when entering wheels menu, then you need to install the LATEST version of NFSC Unlimiter.

Distribution:
You are NOT allowed to distribute or reupload this mod.

For any questions and details on how to use - join my Discord server.

Thanks to nlgxzef, rx, MaxHwoy and Tekizyte for help.

Made by ARCHIE
Enjoy)

Update 4.0.2:
- Fixed missing center exhaust.
- Added support for SunRise.

Update 4.0.1:
- Fixed black parts when rain effect applied.
- Fixed vinyl brightness.
- Fixed several crashes.

Update 4.0.0:
- Added new car shaders.
- Added car rain drop effect.
- Improved car normal maps.
- Vinyls can now be applied on top of carbon.
- FIxed issue with ONF not being turned OFF for brake glass.
- Light trails can now be enabled for player only.
- Removed sahdow shift.

Update 3.3.3:
- Added brakelight trail support.
- Replaced exhaust nos and shift effects so when colored neon is disabled, the color of exhaust fx is orange.
- Reworked lights and engine hotkeys.
- Added shadow shift effect.

Update 3.3.2:
- Fixed exhaust fx that could come from the center of the car.
- License plate marker can now be added to trunk.
- When installing new part attachments refresh.

Update 3.3.1:
- Fixed install by kit special cases.

Update 3.3.0:
- Fixed vanilla wheels materials (now chrome is going to look like chrome when not painted).
- Added left and right tires so tread is facing proper direction.
- Added custom texture load via TEXTURE_NAME attribute to attachments.
- Added new tire brands.
- Added prices to decals
- Neon now pulses slower when in speed breaker.
- Updated license plates, made them darker so they are not overbright.
- Adjusted tire material so they are not overbright in races.

Update 3.2.0:
- Added support for old Enabled property in config file.
- Bots will now use car specific generic vinyls rarer.
- Added fix for replacement texture tables, should help with races that have 20+ opponents.
- Added new black decals.
- Updated carbonfiber texture.
- Added support for custom texture loading.
- Parts can now be converted to carbon by attribute.
- Parts can now define is they need carbon switch.
- Fixed Limit Adjuster compatibility issue.

Update 3.1.0:
- Updated rotor glow texture.
- Added emissive textures.
- Changed light generic textures back to vanilla style.
- Added headlights flare color.
- Added damage texture support for lights.
- Added window damage stages.
- Attachments are now animated with target part.
- Added enable light flares hot key for frontend.

Update 3.0.2:
- Fixed wheel "shine" when stretched.
- Updated fix for caliper lighting.
- Added dual color neons.
- Custom brakes will now scale according to wheel radius.
- Added brightness slider for neons.
- Bots will now use more random parts.
- Added exhaust smoke effect.

Update 3.0.1:
- Fixed stock rims paint.
- Adjuisted ride height feature, now limit is removed only when bodykits has attribute.
- Reverted generic vinyls format.

Comments


Kai (May 23, 2020 @ 11:40)
Ooh this is great, thank you! Curious, is it possible to add ForceLodA into ProStreet too? to fix the driver models, because the driver models use the wrong Lod in that game.


Uploaded on May 22, 2020 at 19:03:01.
Last updated on November 21, 2024 at 09:09:26.

Download

 
e368d6-[NFSC]ExtendedCustomization_4.0.2.zip (Size: 15.04MB) Latest Version
 
27ad5d-[NFSC]ExtendedCustomization_4.0.1.zip (Size: 15.11MB) Old Version
 
ec4b62-[NFSC]ExtendedCustomization_4.0.0.zip (Size: 15.11MB) Old Version