NFS World's Rubberband System by Frexellia

Category: Scripts | Game: Need for Speed: Undercover


NFS World's Rubberband System




 

Converted NFS World rubberband system data to NFS UC
This mod will only affect the racers AI

Changes that I can spot on the AI Behaviours :
  • More stable & Less retarded
  • Less flying & wallriding
  • Less slowdown
  • They won't try to hit/fckd with the player anymore
  • The racers AI will try their best to avoid any collisions with the player's car

Preview in motion

I recommend to use this mod with Legsolo's X360 AI mod as it helps balancing the difficulties & Wurf's Hard Drivers mod to also apply this rubberband system in career races

Issues :
For now without Wurf's mod the new rubberband system will only work in quick races
Once they got ahead of you they will hit the gas to maximum overdrive
The retardness is still there because in exchange of not f'ing with the player they instead will hit any traffic car in sight but occasionally and the highway battle AI doesn't seem to have this weird behaviour

Credits :
EA BlackBox for NFS World Assets
nfsu360 for NFS-VltEd
Don Ho for Notepad++


Comments


NFSBusiness (February 28, 2021 @ 03:58)
If I'm trying to install this mod with the other 2 you mentioned, should I install them in a certain order to ensure everything is set up correctly?

Frexellia (February 27, 2021 @ 10:49)
Thanks man but right now I want to focus on finishing updating some of my old mods maybe after this, I'll let you know if I change my mind

Tekizyte (February 27, 2021 @ 10:23)
You could join Project Reformed and work with us to improve UC AI. Lemme know if you're interested and I'll send you a link to the server

Frexellia

 

Uploaded on February 26, 2021 at 15:21:56.
Last updated on February 26, 2021 at 15:30:07.