NFSMW Car Pack (Palmont Imports) by Selly, Hel, Others people

Category: Cars | Game: Need for Speed: Most Wanted


NFSMW Car Pack (Palmont Imports)





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Have you ever wanted to have all NFS Carbon cars in NFS Most Wanted? Your dream come true!
We are planning to convert and add ALL cars, in this moment we have 30 cars.
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Change-log:
v1.51b (NEW)
> Added Support for Unlimiter v4
> Fixed/Improved Secondary logo for cars
> Fixed bugs in Vlt on SKYLINE
> Added sounds for MR2
> The position of KIT01 on EUROPA wheels has been changed
> The position of KIT02 on ECLIPSE wheels has been changed
> The format has been changed-P8 vinyls x512 / The size of vinyls has been reduced x512
> Fixed polygons on hood for KIT04 CHARGER69
> Fixed decals for some cars
> MazdaSpeed3 not Mazda3Sport NOT!
> Added Darius Crew Member Vinyl for JAGUARXK
> Added Bushido Crew Member Vinyl for Golf R32
> Added Earl Vinyl for LANCEREVO9
> Fixed some Vinyls on the new Debug UV Base
> Extra decal slots have been removed on JAGUARXK
> Added new hoods for ECLIPSE99
> Fixed hoses damage / scratches: R8, CAMARON, CCX, EUROPA, MUSTANGSHLBYN, MURCIELAGO640, MR2
> Special spoilers are placed by category: Stock / Drag Spoilers
> Changed some vinyls name
> Added a wiper for ALFAROMEO
> Fixed some strings like "Carbon+Unknown Text": All cars
> Now Factory Vinyl has the number of colors (2) for CUDA
> Added Bodykit from UG2(N-2) for ECLIPSE
> New performance for MUSTANGSHLBYN, LANCEREVO9
> Performance small update / fix for some cars
> Added Factory Vinyls in the stock for some cars
> Fixed TEXTURES.BIN for some cars
> Fixed wrong reverse light dummies on KIT01 (Eclipse GS-T)
> Added reverse light dummies for stock and KIT02 (Shelby Old)
> Fixed incorrect angle of the exhaust marker on KIT02 (Shelby Old)
> Added new custom vinyl for SKYLINE

New Cars:
> Porsche 911 Turbo (997)
> Subaru Impreza WRX STi
> Ford Mustang Shelby GT500 (1967)
> Dodge Challenger Concept (2006)
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Install these modifications/scripts to work correctly:
> NFSMW Unlimiter (Latest version)
> NFSMW Extra Options (Latest version)
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How to install:
> You need to download programs: Binary and NFS-VltEd (Latest versions)
> Open NFS-VltEd, select "root of the game", select file "Setup_VltEd.nfsms"
> Select option "Install" and button Install, after save it

> Open Binary, select "User Mode" and select file "Setup_Binary.end"
> Select options at your discretion, after save it
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How to uninstall:
> Open NFS-VltEd, select "root of the game", select file "Setup_VltEd.nfsms"
> Select option "Uninstall" and button Install, after save it

> Open Binary, select "User Mode" and select file "Setup_Binary.end"
> Select Uninstall, save it
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Credits:
> Performance, cars, etc (Hel)
> HD Vinyls, cars, etc (nlgxzef, Zvott96, trackmaniamatt)
> HD logos (Laur1sXd)
> Custom Vinyls HD (MattSTS, Desanosan24)
> Volkswagen Golf R32 Fix (2000Blizzard)
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Note:
You can use it in your mods, just don't edit geometry without permission and credit authors.

And link to Discord is open!

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Comments


alexdivi96 (August 07, 2026 @ 16:30)
@G370zx you all sound gin nfs carbon cg ps2?

G370zx (August 06, 2026 @ 10:04)
@Dreww It's pretty easy to make new sounds, and there's a few out there that port the Carbon sounds. But If you have Carbon already you can do it yourself and have more control. In your NFS Carbon directory, Go to the sound folder, then GIN, copy the GIN files to Most Wanted's GIN folder. From there Use VLTed and make a copy of whatever engineaudio node you want, then where it says Filename_GinsuAccel, type in your Carbon GIN sound there. You can mix and match a lot and make really unique sounds

Dreww (August 03, 2026 @ 22:10)
Nice mod! Lowkey disappointed that there are no new car sounds (especially for muscle ones, they all sound like a mustang one :( ) but I understand that it might be not something modders can do

mrvideogame (July 25, 2026 @ 18:37)
ok ok, fair enough. but anyways, i pray you a speedy recovery.

FiLixsi (July 25, 2026 @ 00:26)
No one is banned on my server. I deleted it for a few reasons.

Reflections. I'm actually kind of looking to a little-rework all the models, but that'll take a lot of time, and it probably won't be ready right away. It's more of a gradual improvement of all the models, new something, and bugfixes. Well, I hope I don't burn out again.


Uploaded on March 21, 2022 at 14:47:23.
Last updated on February 03, 2024 at 16:51:13.