Xbox 360 Stuff Pack [v4.1] by A bunch of people

Category: Any | Game: Need for Speed: Most Wanted


Xbox 360 Stuff Pack [v4.1]





NEED FOR SPEED MOST WANTED (2005) - XBOX 360 STUFF PACK
Version 4.1

This mod will try to make your game look more like Xbox 360 release.


Key changes:
  • Xbox 360 shaders ported to PC version:
  •           - Car Shader, which supports noise flake on metallic paints, normal maps, ambient occlusion and visible sun specular
  •           - Visual Treatment filter with adaptive exposure (brightens image when in dark; darkens when too bright)
  •           - Next Gen sky, which has more depth to it thanks to horizon gradients and support for unique overcast clouds
  •           - Sky bloom which can emit vibrant glow when: going into / outside of dark areas; glows closer to sunset and during sunset (blue during pre-sunset, red during sunset)
  •           - Reflections in building windows are distorted/transformed in more interesting ways
  •           - Shadow filtering
  •           - Water with reflections and distortions
  •           - Soft foliage which has more vibrant autumn colors, especially during sunset
  •           - Volumetric fur-like grass
  •           - Parallax scrolling (fake 3D effect) for some surfaces like rocky cliffs
  •           - And other changes...

  • Xbox 360 high-resolution textures for game world & garages / shops
  • Ingame sky is also present in garages / shops which allows for sky bloom
  • Time of day lighting from Xbox 360
  • Accurate to Xbox 360 presets of time of day lighting and sun angles for some of ingame cinematics that carry into gameplay
  • Visual treatment filter settings from Xbox 360
  • Depth of Field effect in ingame cinematics
  • Xbox 360 motion blur with DOF masking
  • Xbox 360 car light materials
  • Xbox 360 car light flares

  • Xbox 360 screen rain drops
  • Xbox 360 race neon barrier textures (more transparent)
  • Sun and Cloud textures were replaced with their uncompressed versions from Xbox 360
  • Added Xbox 360 sun flare
  • Higher resolution of title screen image
  • Added bootup screen (logo and copyright on black background)
  • Changed dialogue windows to Xbox 360 ones
  • Xbox 360 car reflections in garages / shops
  • Dynamic shadows in garages / shops
  • Xbox 360 more dense tire smoke & some other particles
  • Xbox 360 quality soundtrack
  • Fixes for various PC-exclusive bugs



This mod is compatible with (and is recommended to be used with):
- Widescreen Fix
- HUD Adapter
- HD Reflections
- Xenon Effects (For now already bundled until Xan posts update)
- Front-End Shadows
- Xbox 360 Recompiled vinyls
- Xbox 360 Converted Movies
- Xbox 360 UI Texts (if you're playing on English (US) version of the game)
- Xtended Input (if you're playing with controller)
- Original Button Pack

All additional information is provided in ReadMe.
Visit discord server to keep up with community!
Trailer video
Gameplay comparison video

Comments


KANE (January 31, 2026 @ 00:56)
PC version exhaust smoke emitters seem wrong. The smoke doesn’t spawn exactly from the exhaust tips — it’s slightly offset to the right, so it looks like it’s coming from beside the pipe. On Xbox it’s correct (smoke comes from the actual tip).

Also the emitter count doesn’t match the car:

Stock (no bodykit) BMW M3 has 4 exhaust tips, but smoke only comes from 2.

Stock (no bodykit) Golf has 2 exhaust tips, but smoke only comes from 1.

KANE (January 31, 2026 @ 00:28)
When the game is running smoothly and the car motion is fluid, it’s weird that sparks and contrails still look like they’re freezing/stuttering — it looks wrong. Decoupling the effect simulation from 60 FPS (delta-time scaling / 60-to-current-FPS compensation for lifetime + spawn/intensity) would likely fix it.

KANE (January 31, 2026 @ 00:28)
If these two settings could be adjusted so we get both smoothness at higher FPS and the original Xbox-like lifetime/intensity, the visual quality would improve a lot (Xbox look, but smooth). Right now it feels like Xenon is still tied to a fixed 60 FPS in the xenon file.


KANE (January 31, 2026 @ 00:27)
SparkTargetFPS = -1 makes the effect animation look really smooth, but it also shortens the spark lifetime by ~3x, so sparks disappear almost instantly.
Same with ContrailTargetFPS = -1: the animation becomes smooth, but the contrails turn way too white/bright and the density/intensity gets much higher.

C3S4RMEW (January 25, 2026 @ 18:38)
@Wolf1779, this is not compatible with neons of Unlimiter, since it also affects the car shadows, Unlimiter will need to be updated to work with the new logic of car shadows from this mod.

Also, does anyone know any fixes or patches to stop the frequent crashes that MWfixes can't prevent, or is it just the PC version that broken?


Uploaded on August 24, 2019 at 20:36:56.
Last updated on December 15, 2025 at 21:39:15.

Download

 
76cccf-X360 Stuff (v4.1) - Download links.zip (Size: 1.4KB) Latest Version
 
355904-X360 Stuff (v4.0) - Download links.zip (Size: 1.4KB) Old Version
 
3badef-NFSMW (2005) X360 Stuff (v3.2 Beta) - Download links.zip (Size: 1.41KB) Old Version